0.3.1.public
A lot has changed in the backend, so let me know if there are any bugs. This is a very complex project, and I’m working on it alone, so I’m not always able to find everything, so I apologize if I missed something. I’ll do my best to fix serious issues as soon as possible. This update contains a lot of optimization, but as always, the strand hair is the bottleneck. If you have any fps problems, turn “Simple Hair” on in the options.
- Fully interactive bondage and tickling scene.
- Choose ropes and gags.
- Stimulate different body part
- Foot wrinkles system
- Custom animation by Puggy
- Fully voiced and facial animation (Theia is voiced by the wonderful PixieWillow. Monya is voiced by the wonderful Bordeaux Black)
- Voice dependent on intensity and gag
- Gags available in dresser for both women
- Monya’s doggystyle on wall scene
- Story cut-scenes
- Complete backend upgrade.
- Every package is up-to-date.
- Required redoing some systems
- Strand Hair system redone
- I did my best to test everything, but there might be some issues I haven’t encountered. Let me know if you find anything
Some bad news: D.Sim will very likely not be on steam. They refuse to give me the exact reason. I was working on a 3rd person action segment for the game, which will now probably be split into another game. D.Sim will be continued as a more fetish orientated playground. At the same time there will be a new game in the same framework. This new game will be more story orientated and contain the action part. I designend my framework to support multiple games out of the box. Still, I would have liked to release D.Sim on steam.
0.6.7a
Update Trailer:
(if you only want to play new story content, press the “continue” button in the main menu)
- Added Moniya, including ability to switch to her in the main room
- Moniya missionary
- Two Hairstyles for Moniya
- For unique high quality outfits for Moniya
- Three all new locations (only one of them will be used in this update. You will be able to travel to the location in future updates)
- Added story first scene for Moniya
- Voice for Moniya by Bordeaux Black @BordeauxBlackVA
- Sideways vanilla/anal position for Theia
- Fixed text choices fitting all resolutions (incl. Ultra wide)
- Fixed some UI elements not updating correctly
- Added Free Camera in dresser
- Fixed ambient shadow issues
- Fixed shower peek game indicator not updating correctly when changing resolution
- Added refresh rate to resolution indicators
- Several optimizations and smaller fixes
0.2.6a
Don’t be alarmed by the version jump. This update just changes the versioning system to make it easier for me to manage.
Most of this update is optimization, but there is also some new features, as well as added story, and a peeking minigame.
Thanks to the optimization and the card hair, the minimum requirements for this game have likely been pushed back one hardware generation.
For older machine, using “Simple Hair” in the options is highly recommended. It will likely significantly improve your fps (up to 2x or even more depending on the hardware).
Improvements and Optimizations
(This list is very compressed to only mention the most important things)
- Improved general performance of all character meshes
- Improved general performance of all architecture
- Improved lighting
- Improved skin/cloth/architectural shaders and used trick to minimize unity-shine. This significantly upgrades the general look of locations and put it close to Unreal quality of light mapping
- Significantly reduced VRAM and RAM usage
- Visual improvements on LOD
- Eliminated shadow overlap at distance
- Added card-hair fallback for a huge FPS boost when used (for older machines. Enabled with ‘Simple Hair’ in the graphics options)
- Various code optimizations
- Significantly reduced loading time for outfits
- Recreated some textures to have better fit (e.g. bathroom door, etc)
Fixes:
- Fixed body modification not accepting negative values
- Fixed some typos
- A lot of smaller fixes
Additions:
- FPS/frametime counter
- Added bathroom to main room, with working shower that interacts with skin to make it wet. (And if you look at her after the peeking minigame, she will still be slightly wet, drying off)
- Added peeking minigame with sight based reveal system and graphical representation, as well as notice system based on player’s movement and position
- Added several small scenes to advance story (wip)
- Several framework additions in the backend, like the ability to control location-dependent events without the need for strong references
- Reset button for body/hair
- Body/Hair now saves persistent
- Completely new layer in dialogue system with scripting system to add animations, audio and facial animation without the need for a dedicated cutscene timeline, which makes simple dialogue a lot faster to write.
Known Issues:
- During the peeking game, the red sight indicator can be affected by upscaling in fullscreen causing it to be drawn wrong.
0.0.2a
* two new sex scenes on the bed
* Preview for 0.0.3: D.Sim Update Preview
0.0.1e
* Initial Release