Download Ero Dungeons Mod Apk + Free PC Windows, Mac, Android
Ero DungeonsDownload Game Final Walkthrough + Inc Patch Latest Version – You are to establish a new adventurers’ guild in the wastes to the North.
Developer: Madodev Patreon Censored: No Version: v1.0 OS: Windows, Linux, Mac, Android Language: English Genre: Adult, 2D Game, Multiple Protagonists, Female Protagonist, Bdsm, Corruption, Exhibitionism, Sex Toys, Tentacles, Fantasy, Mind Control, Rpg, Turn Based Combat, Pregnancy, Lactation
Description Game
You are to establish a new adventurers’ guild in the wastes to the North. However, a corrupting miasma of unsatiable lust still seeps the soil. Send your brave adventurers (female) forth to claim these forbidden lands. But beware, lead and train them well, lest their minds and souls be corrupted by the depraved creatures of these wastes. They will stop at nothing to kidnap your daring adventurers and subject them to unspeakably lewd horrors. So expand your fledgling guild, overcome those misbegotten instruments of desire, and fight your way towards the lewdest dungeon.​
Screenshots and Gameplay
CHANGELOG
Release: Major:
50 new Curios
22 new Quirks
Female Orc enemies
All bugs fixes (hopefully)
Minor:
Improved the way the Surgery Panel colors work.
Enemy descriptions.
Updated textures for certain equipment.
You can now set the combat speed in the Settings.
Some preset changes.
Some balance changes.
Updated translations.
Many bugfixes, the game should be fully bugfree and stable now.
Beta 1.4.3
Final two boss dungeons.
Buttplug support.
New Game+.
Extra Curios for all regions.
Extra Goblin enemies, including grapplers.
A large amount of bugfixes.
Beta 1.3.3
Major:
The Errant Signal boss dungeon.
You can now see the employed girls visually in the Guild.
New Ratkin enemies and encounters.
New spidergirl, crabgirl, and scorpiongirl enemies and encounters.
Minor:
The world layout has been changed, giving you two shortcuts (through bosses).
Combat will now continue if all adventurers are grappled (or don’t have moves) but you will be offered to surrender every three turns without any of your input, thanks Densor!
Crests are now ordered according to their personality instead of random in the Adventurer Personality panel.
Provision moves can now be altered or replaced by modders.
The item catalog now counts obtained items instead of obtained items + 1.
You can now delete guild equipment in Android.
You can now view enemy info and complete the tutorials in Android.
Completing all tutorials now gives an item.
Tutorials have been cleaned up, due to oversights some tutorial messages occured way too late.
You can now surrender when “No Retreat” is enabled, thanks Densor!
You can now see destiny options in the quests panel (next to the point counter).
Once you have 10 of the training tokens, they turn gold and the pips below them are hidden.
New presets.
Enemy resistances have been reworked across the board. Enemies in the same group now – generally – have the same resistance. Hopefully, this allows more strategic choice in which moves and classes to bring to each region.
Grapplees now have different expressions depending on how lustful and degenerate they are.
Beta 1.3
Major:
The Mechanic boss dungeon, see above.
The Dreamer boss dungeon, see above.
12 new human enemies and new human encounters, see above.
QoL:
Mods work on Android now, thanks Haraberu!
Major guild optimization, thanks Haraberu!
Added virtual sets, to simplify looking for equipment in the guild, thanks Demopans!
You can now extract your savefiles though the bug reporter, allowing you to transfer saves from Web to Desktop, thanks Haraberu!
Android now has larger scrollbars, thanks Haraberu!
One way gates now remember their status if you return with a new party.
Rescued adventurers now get shown during the gold tallying in the conclusion screen.
Minor:
New menu image.
New perseverence, ignore dots, and endurance tokens.
Curio textures (Textures/Tiles/Curios/*.png) are now moddable, thanks Haraberu!
New presets: Limo, Luvie, MoQian, LVH8, Julia, and Terra.
A large amount of minor changes related to presets and their quirks.
New hairstyle, thanks Pointyyou!
Setting whether a provision is found in the shop can now be set by modders.
Updated Russian translation, thanks Hitmir!
Balance:
Greatbow now disabled the Suppressing Fire move.
Summoned enemies now also get their combat start effects.
Bugfixes:
Yes.
Beta 1.2
Major:
Elite+ encounters and an improved encounter difficulty curve.
New Seedbed boss and dungeon.
10 new Alraune/Plant enemies, and around 50 new Alraune/Plant encounters.
8 mk2 versions of the known machines (and technician), and around 50 new Machine encounters.
11 new machines, each having grappling moves.
Signet Rings, cursed items that transform the wearer into an enemy class.
22 new pieces of gear.
All gear now has descriptions.
Balance:
Exposure tokens now counter dodge tokens.
Some evolving items (like bunny beads) now devolve to their base form when unequipped, thanks Haraberu!
Nerfed the fire spells of the mage.
Thief’s veil and mark of change are now more rare.
Adding a token when you’re at your limit now replaces the oldest token instead of not doing anything.
Double and Triple vines now have two and three turns.
Big Alraune’s cleave is no longer more powerful than her single attack.
The Plugger machine now moves forwards instead of backwards.
Slime’s point blank shot can only target rank 1.
Latex cocoons also allow waiting now like their non-latex counterparts.
DoTs now count for the deal and take damage goals.
Locked quirks now cost more to remove and Premium Locking has been removed.
Affliction strength is now always 100 instead of increasing at higher desires.
Prisoner’s tattoo now decreases durability damage received.
When sorting weapons by “Type” they will now be sorted by their class.
Flagellate for Paladin no longer has a CON save.
Boobsizes no longer affect DMG and REC
QoL:
Some tooltips now have subtooltips that explain tokens or moves, thanks Haraberu!
Clarified the take heal damage and deal heal damage goals.
EnemyInfo now shows the backup move of an enemy, including explanation.
There’s now an overview of all crests and their effects.
Trapless and masculine censors are now split apart, thanks Princessity!
Uncursed gear now always stacks in the guild, even when not infinite, thanks Haraberu!
Presets now have their own icon frames, but Aura and Tomo are no longer considered unique presets.
There is no longer a reduction on slots when jobs become instant, so you can still use those slots to complete goals.
The Class Overview now has info on the job efficiencies of the adventurer and timed effects.
Minor:
Five new presets: Kaldea, Aster, Yu, Vian, and Ryona.
The map overlays are now cleaned up.
Console commands: gear_viewer and enemy_viewer (consider them a gallery of some sorts).
There’s a new console command combat_speed, it changes the speed of combat and is currently experimental.
Evolving items and permanent items can now become unlimited and are handled for the item catalog, thanks Haraberu!
Not all enemies have to be killed as often to count for the bestiary.
New custom rule, items become infinite at 2 instead of 4, thanks Haraberu!
Enemies now have custom backup moves, replacing relax.
Added new affliction expressions (with heart irises) while removing the faltering expression.
Translations:
New Vietnamese translation, thanks AER! If by any chance you speak Vietnamese, head over to the Discord to help him out.
Updated and improved Chinese translations, thanks Roland3, Xe-No and Fishplate!
New Thai translation, thanks Gainvictory and TranslatorGuys!
Updated Russian translations, thanks Hitmir!
Translations can now be extracted through the Mod Importer, or use the export_translations console command (this also works for non-supporters).