v0.45 Steam
Character
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– Added Boss Demon Blaze.
Cards
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– Added 3 new cards.
Cards
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– Added 3 new cards.
Scenes
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– Added a new scene: Maya x Blaze (3 VARIANTS).
UI
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– Added the complete interface for Chime’s Store, organized by categories (buy, remove, and trade).
Dungeon
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– Added 6 new repeatable dungeons, each with several variants.
– Added a death system to the repeatable dungeons: now there’s a chance that when you die, you’ll unlock new cards.
– Introduced the outfit mechanic: Each outfit now provides specific bonuses for Maya.
– The demon boss Blaze has been strengthened: Their attack power, block, and HP have been increased.
– Made several fixes to the previous dungeons.
Animation
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– Added an animation to Chime’s portrait in her store.
Special
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– Added Maya’s Christmas special outfit for use during combat.
Misc
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– – Added a “remove” button to Chime’s Store.
– Added the repeatable dungeon “Abyssal Cave” icon to the navigation map.
– Added a “clear!” icon to the navigation map.
– Added a “buy” button to Chime’s Store.
– Added a “trade” button to Chime’s Store, along with icons for this section.
– Added a quest notification icon above the quest menu icon, which appears whenever a new quest is added.
– Added a visual slash/attack effect that appears on the character sprite whenever a character takes damage.
– Added a quick access button to transport the player to Chime’s Store.
– Added dialogues for Chime.
– Added more transition animations for Maya’s portrait.
– Added 4 new achievements (Steam only).
– Added keyboard-only functionality. Use the “D” key to open the deck menu.
Fixes
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– Added a reward for the first Lesser Demon.
– Made several fixes to previous cards.
– The Thunder Spear card has been balanced, now dealing 14 damage with a cost of 50 mana, and the cost is displayed on the card.
– The uses of the Sanguination card will now reset before each battle.
– Belial Nerf:
– In her first battle on normal difficulty, Belial’s HP has been reduced from 125 to 100.
– In her second battle, her attack power has been lowered from 15 to 14, but only if the difficulty is not set to easy.
– The battle now ends with a new transition and visual effect before going to the rewards screen.
– Added missing stars to some of the cards.
– Fixed card label from “attack” to “skill” for the Earthquake and Chaos Breaker cards.
– Fixed keymaps for the dorms.
– Updated the walkthrough (Utility Pack DLC).
– Updated the Art Pack DLC.
– Made several fixes throughout the game.
v0.40 Steam
- A brand-new card battle system, with deck building and exciting turn-based battles! 20 cards are included in this release, ranging wildly in power and effects!
- Also completely new, dungeon exploration gameplay! We’ve included three dungeons in this first release and we intend to add many more!
- 2 new demons to fight in the dungeons, with their own new sex scenes and CGs!
- New plot progression, including the introduction of 3 new characters that will become very important to the story from here on out!
- New world events with additional spicy CGs!
- A new side quest with, you guessed it, a juicy CG scene at the end!
- And much more!
v0.40
Combat:
- The combat system has been totally rebuilt from the ground-up, now featuring a card battle roguelike RPG experience.
- Added the new card battle system.
- Added 12 attack and defend cards.
- Added 3 potion cards.
- Added Belial’s weapon card – Sanguination – as a boss reward.
- Added player and enemy buffs, debuffs and actions (21 non-elemental and 11 elemental effects).
- Added combat action animations and transitions.
- Added the combat tutorial.
- Added the potions resource system
- Added the rewards system (money, cards & potions).
- Added the level/XP progression system.
- New bad ending, including 2 new CGS.
- Reworked the card transitions and added more transitions to all card related screens.
UI:
- Most of the UI elements have been reworked and improved for a more cohesive style.
- Added the complete interface for the new combat system (deck, discard deck, etc.)
- The map has been completely redesigned with new buttons, info and mission hints boxes and improved navigation.
- Added the inventory UI with 4 item categories + stats screen, showing Maya’s current stats and level.
- Added functions to Maya’s PC that are now working as intended.
- Added new apps for Maya’s phone: Cheats, Skill Tree and Bestiary (not functional yet).
- The game’s preferences/options menu has been completely reworked.
CGs:
- Added 10 new CGs with variants (Maya Sleeps in Bed and Bad Ending CGs).
- Some of the old CGs have been reworked.
- Added bonus variant for the first Laura’s CGs (for the Gatekeeper Edition).
Misc:
- Maya’s expressions of older versions have been edited to match the dialogue displayed.
- Several visual and bug fixes have been done throughout the entire code, as well as the removal of obsolete or outdated code and images.
- Fixed minor card details and inconsistencies in the game’s art.
- Added Maya’s energy as a stat. Maya now needs to sleep or nap to recover energy and otherwise won’t be able to perform many actions if she has insufficient energy.
- The main text font has been replaced by a new one that more closely matches the game’s art style. The original dyslexia-friendly font is still selectable in the game’s options menu.
v0.30
– 16 new CGs depicting lewd content for you to have a gander at and enjoy.
– Around 16,000 words of new character and story driven content continuing Maya’s Journey.
– The implementation of Maya’s Sphere as a feature, which will allow you connect with characters to unlock new relationships and spicy events. The first three events are included, focusing on Laura, Nicole and our new character Amanda.
– One new character – Amanda – who gets an introduction and her own events in Maya’s Sphere.
– Updated and improved portraits for Maya, Nicole and Laura, with better lighting and sharper detail.
– A full overhaul of the game’s UI and graphic design, including a new logo, text box, dialogue option boxes, labels, world navigation elements and more.
– 3 new backgrounds which will set the stage for current and future events: The Police Station, Amanda’s Office and the laundry room of Maya’s house.
– Improvements to internal code to make things smoother, more efficient and more stable.
v0.25
– Added 1 new character: Second Lesser Demon.
– Added 12 new CGs and variants.
– Added 1 new location: Central Park (day and night variants)
– All scenes have been reworked with captivating new animations and visual enhancements.
– The calendar system has been redesigned as a new icon. Players can now also quickly jump to the next time period by clicking it.
– Belial’s battle and the first minion encounter have been thoroughly revamped.
– New and overhauled battle mechanics, including changes to attacking and blocking, and the addition of special attacks.
– Added a battle tutorial explaining how the combat system works for new players.
– Added a difficulty system: Easy, Normal and Hard. Each difficulty will impact the game’s combat differently, so choose whichever you like.
– Added new icons for some UI elements.
v0.2
– Added 3 new characters, including the first of the game’s bosses, the first “lesser demon” repeatable eneny and an important character tied to the main storyline.
– Added 10 lewd CG illustrations.
– Added a new location: The University Commons
– Added and replaced Laura’s main portrait with her pajamas outfit during v0.10’s opening scenes.
– Added several facial expressions to Maya’s armored variant.
– Added the new combat system featuring the first boss battle.
– Added a gallery system.
– Fixed the spacing issue in the text history screen.
v0.1
Initial release
The first build contains 30 min of gameplay, three characters as well as featuring eight hand-drawn CGs.