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MonGirl Conquest [v0.2.6]

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MonGirl Conquest Download Game Final Walkthrough + Inc Patch Latest Version – Staging in the same world as Yorna, MonGirl Conquest takes place after Yorna’s original history.

Developer: Yeehaw Games Patreon
Censored: No
Version: 0.2.6
OS: Windows, Linux, Mac, Android
Language: English
Genre: Adult, 2dcg, 2d game, male protagonist, sandbox, turn based combat, vaginal sex, oral sex, big ass, big tits, monster girl, monster,

Description Game

Staging in the same world as Yorna, MonGirl Conquest takes place after Yorna’s original history. Humans and monster girls learn to co-exist with each other, but everything is far from ideal. Humans start to expand and create settlements close to monster girls’ territory. This calls for a new job – monster girl hunter. You will be one of them. Catch monster girls, seduce them, and teach them that not all humans are dangerous or evil.

Features: fully animated and voiced sex scenes with monster girls, naming of your own character, dynamic exploration, and management system. Build your own Mongirl bar and reap the profits!

Expand your camp, fill it with monster girls, and mount expeditions to different islands and biomes with various girls. Find different monster girls with their own characters and have fun with them in animated and voiced sex scenes. It’s up to you how you want to approach each encounter.

Screenshots and Gameplay

MonGirl Conquest Download
MonGirl Conquest Download
MonGirl Conquest Download
MonGirl Conquest Download
CHANGELOG

V0.2.6

v0.2.5

v0.2.4P

H content

Let’s start with the lewd stuff. v0.2.4 comes with 3 new scenes. First of all, young cheetah got a BJ scene. The new girl, Jackal mommy, got her cowgirl/rider scene. You can check out the preview here. Another new scene is crocomommy’s BJ scene. You can see it here.

You don’t need to re-seduce the girls to see the scene updates if you already invited them to the camp. The upgraded scenes are available in exploration zones, home evening dates automatically.

New features and activities

The new girl, Jackal mommy is here! You can encounter her in the desert zone, namely, in rare events (red balls). Don’t forget to use the magic lamps if she’ll elude you normally.

Another new girl is the mermaid Cordelia. You can encounter her in your camp during evening and advancing the main quest line far enough. She got her own special quest, and the current release has the first step.

Added another optional quest that rewards players who took their time to explore and solve extra puzzles and activities. This quest is tied to the smithy upgrade you can get from Quentin and reward an upgradable blade that you will adapt to your playstyle. May be a good preparation for the combat encounters ahead!

Added a different kind of a safe puzzle for the desert exploration zone and increased its rewards. These coins will count towards the exploration quests’ targets.

Added a button for MonGirl Conquest so players will be able to hide all the interface elements. It’s mainly aimed for mobile players since desktop version can just use the “Shift” button to do largely the same. Plus, it now hides the choice menu. I will make a feedback poll later this month to see what players think about this change. Either way, I already shifted the role-play phrase’s window to the right side of the screen for missionary scenes. This way, it doesn’t block the girls’ pussy.

We made a first full test for the new seduction system and it needs to go into the oven to iron out some newfound problems. Guess I’ll stop mentioning it until it’s ready to go, so we’ll avoid any possible confusion.

Small fixes and improvements

Changed harpy missionary scene to use a separate background along with several tweaks to the animation itself. All of these should help with loading times for the H scene.

Fixed crocomommy’s and harpy’s missionary scenes. Now, there’s no cut-off on their legs during the final animation part.

Changed titsqueeze sound in the bar minigame with a more fitting alternative. Titwolf will be happy.

Added ropeplaying phrases for girls that previously had token phrases for their scene stage advancement like “Next” according to the feedback poll’s results. Namely, the harpy and fennec.

Fixed a problem in the sand temple puzzle that allowed to pick up the blank orb infinite amount of times.

Adjusted cursor in the game and equip option menus. The main menu finally got the correct frame animation effect and the equip menu doesn’t accelerate cursor’s animation during item choice.

Fixed a problem with incorrect background loading up in the scene for a second before switching over to a correct one.

Expanded smithy’s weapon options after purchasing the update from Quentin the quartermaster.

Fixed a bug that started forest background ambient to play after the safe puzzle in the desert region.

Changed scene background for girls who can be met in different biomes to properly fit the current zone.

v0.2.3 Public

Let’s start with the lewd stuff. v0.2.3 comes with 3 new scenes. First of all, young harpy got her BJ scene. Another new scene is crocomommy’s missionary. You can see it here. And the lynx mommy got her doggy scene. You can check out the preview here.
You don’t need to re-seduce the girls to see the scene updates if you already invited them to the camp. The upgraded scenes are available in exploration zones, home evening dates automatically.

New features and activities
The main story gets an addition where the mystery around the royal family on the sand island is getting darker. Get some new clues and perhaps a new ally in preparation to unravel this mess.
The new girl, Crocomommy is here! You can encounter her in the desert zone, namely, in common events (blue balls).
Added a new armor with healing over time effect skill. Check in with your workshop and get it for the future use. This healing option is more suited towards magic-inclined characters because the healing is not static like the first healing skill, but scales off your magic attack.
Added a new minigame for the desert zone. It will replace the old cup and coin minigame. The new minigame will require keen eye and paying close attention. As always, the money you’ll earn in it will count towards the exploration quest progression.
Added a second round of books for seductions skills. These will require the first tome for each skill, but this combo generally reduces the amount of “correct skill uses” by 1. This affects the fast seductions too, making charging up the mastery orbs easier.
Added a new joint venture to Quentin’s options once you’ll finish the current part of the sand quest. At the moment, it will add some extra options for your smithy in the workshop. The next update will allow you to reforge a special sword according to your playstyle.
As for the feedback polls, most players (83%) voted for keeping the roleplaying phrases in the H scenes even if they obscure the action a bit. The new H scenes in v0.2.3 have the roleplaying phrases. I will update the previous scenes with the next update to keep the same style for all H scenes.
The new seduction system is still in testing. We made a big progress and there’s a chance the first testing event will be in the v0.2.4 update. The workload is quite big for these changes… I guess I’ll leave it up to the feedback poll after you will get the chance to experience it firsthand to hear your thoughts and decide if it’s worth the trouble.

Small fixes and improvements
Fixed a bug where some clients could retain their orders between different bar minigame sessions.
Prepared a new pack of character on-map sprites for the bar minigame for all girls in the uniform. Finally, the amount of boxes pouring drinks will become less. They deserve some rest.
Fixed titwolf’s BJ animation. Now she has all her hair back intact.
Fixed a problem with harpy’s missionary scene for Lovense toys. Toy activation levels were lower than initially planned.
Updated gallery previews for most of the scenes with better, richer colors.
Added a new line to Quentin’s dialogue that mentions new upgrades that unlock after you’ll get better standing with various monster girl factions and general main quest progression.
Fixed mage-errant’s skill learning progression. Now, it should correctly show SP at all steps.
Fixed a cutscene in Queen Adia’s palace. Now, it has a correct fade in – fade out cycle.
Fixed Princess Rani’s cutscene in her room. Her sprites are no longer flickering during the scene.
Adjusted the sand questline start to require player’s house upgraded. Old saves are unaffected. If you can’t progress the quest – make sure that you upgraded your tent to a house with Quentin’s help. He’s close by to the pile of boxes and crates in the camp.

As always, if you don’t like something about the game – tell me, and if you like MonGirl Conquest – tell your friends ^^

Issues Running
Depending on your operating system, the game may need additional preparation to execute properly. Here are guides for MacOS and Linux. Windows doesn’t need any extras to run. Make sure that your active user has the right to write in the game’s folder to avoid problems with saves. Also, check out the FAQ post for more info. If you are looking for info about using Lovense toys, here’s a dedicated Lovense FAQ.

v0.2.2 Public

H content
Let’s start with the lewd stuff. v0.2.2 comes with 2 new scenes and 2 Spine scene updates. First of all the, the new type of scene – harpy missionary. You can check out the preview here. Another new scene is fennec’s bj. You can see it here. Wild cat got a Spine scene update and you can check it out here. The mommy bunny got a similar upgrade. You can see the preview here.

You don’t need to re-seduce the girls to see the scene updates. The upgraded scenes are available in exploration zones, home evening dates and gallery automatically, if you unlocked them earlier.

New features and activities
In the new story update, you’ll set foot on the new sand island, meet the local rulers, and even get a favor with them. That is, if you can, of course. And will it actually be a favor? After finishing the new main quest step, you can visit the new island to recruit girls and have fun with them! Please note, the new island will get several expansions with girls and other content in the upcoming updates.

You’ll encounter two new recruitable girls – young harpy and fennec. Fennec has a seduction encounter, while a harpy wants to spar with you. Pay attention to her actions – hitting a flying target in melee won’t be easy. Perhaps some magic will do the trick?

Speaking about magic, v0.2.2 presents a new type of clothes for you. It’s for mages, and mastering it skill will open a new option – hard-hitting skill with a big mana cost. Don’t forget to grab it in the optional puzzle section. The new armor is missable!

Two new girls join the cast for the story. You will meet them during the new story segment in the desert zone. Here’s a preview for Scorpomama. And here’s the Scorpodaughter.

Aside from new girls, the bar’s quest “Girls! Girls! Girls!” got an update with the new bar uniform. At the moment, it’s only available for Titwolf, but others will get it along with upcoming bar content packs. Anyway, here’s her preview.

Added a new source of income during the exploration. Once you recruit enough girls to hit the limit (6), you will get some jink for your effort right after the seduction. Before hitting the limit, the logic stays the same. This money counts towards exploration quests too!

I’ll post a new poll along with the new girl poll about the roleplay phrases during scenes. Some players said they don’t really care about these while the menu background partly obscures the scene itself. So, I made the new scene with token “Next” and “Finish” prompts to show you how the new approach will look. It will be the usual feedback poll, and I’ll go with players’ decision.

As I mentioned earlier, the new seduction system is undergoing testing. Namely, there’s a way to make seduction encounters just touch and see the result instead of choosing skills from the list. So far so good, but it will need more time for proper implementation. No estimate dates, since we’ll need to adapt and use Spine framework for it. But it looks much juicier than what we have now for seduction encounters.

Small fixes and improvements

Also, I’ve made a post about getting your patron benefits since some players had trouble accessing them. I’ve added it to the FAQ collection for convenience.
Fixed a weird glitch that allowed to walk over opened chests.
Added an option to back out from evening dates during scene selection.
Fixed a bug with a young bear evening date seduction encounter. Now she uses the correct art.
Adjusted color scheme for several old scenes for a better look.

v0.2.1 Public

H content
Let’s start with the lewd stuff. v0.2.1 comes with 4 Spine scene updates. You can see the updated Titwolf’s BJ scene here. And here’s a new version of werewuff’s BJ scene. Mommyfly got an update to her doggy scene with a more active wing flutter that makes it much more livelier. You can check the scene here. The young butterfly got a similar upgrade. You can see the preview here.
You don’t need to re-seduce the girls to see the new scenes. The upgraded scenes are available in exploration zones, home evening dates and gallery automatically, if you unlocked them earlier.

New features and activities
In this update, you will uncover a hidden lair with Cleo’s help. Who could it belong to? Solve the puzzle and get some hints! Perhaps you’ll get a glimpse of what’s to come? Talk with Zara and follow the main quest line for more details.
A new girl joins the cast. The first one will meet you in the desert zone in the future update, young harpy. Here’s her preview.
Added a new meeting with Yoshi after you help Cleo with the ritual. She will offer to teach you a new kind of spell if you know firepuff. The new spell is a more powerful version of it with a lasting damage-over-time effect. Don’t worry, the burn effect won’t knock out the girls on its own.
Added books that increase your seduction score to the special trader at your bar. You invite him during the option quest “Brick by brick”. Each book gives you ~10% bonus point during seduction encounters.
Added a new way to increase passive income. Check out Quentin’s services in your camp for new options. You can get updates that will generate extra income each evening. More options will appear with the progression of the main quest.
Added a pair of new exploration quests that want you to seduce a number of girls regardless of their encounter type. Of course, this is properly mentioned in the quest itself.
Increased quest reward for a more difficult exploration quests like getting a lot of gold.
Added a new item on the hunter’s altar. It increases the magic shard reward from all exploration quests by 1. Plus, added an option to exchange your magic shards for jink.

Small fixes and improvements
Altered Spine scene pre-load method. It should reduce the amount and the longevity of loading screens for H scenes.
Fixed the happy finish sound not playing for young butterfly’s scenes.
Fixed an incorrect scene start for Mommyfly’s doggy scene.
Added a new Lovense FAQ entry about the input and a way to conceal the top slider if it still stays after the input.
Fixed several doggy animations that transitioned from 2nd to 3rd phases with a jerk. Now these should run with full smoothness.
Fixed the credits section for mobile devices. It no longer shows as a big black block. The engine couldn’t handle all the entries. Patron section got segmented as a result.
Fixed a crash that occurred if you finished the tutorial quest in the journal and selected it in the completed section of the journal. Now it’s working normally.
Fixed a bug that prevented some of the combat girl encounters from counting towards exploration quests where you needed to seduce a certain amount of girls. Now, all encounters should properly give credit.
Adjusted both quest acquisition dialogue and journal entries for exploration quests. Now, all quests that wanted you to seduce girls from common (blue fire) encounters are telling this directly in the quest description to avoid possible confusion.
Adjusted keyboard config menu button display for a better look.
Changed seduction encounters so these can’t be beaten by spamming a single button from start to finish.

v0.2.0 Public

H content
Let’s start with the lewd stuff. There’s a new H scene that tied to the main quest. It’s a combo with both Catarina and Cleo. You can check out the preview here. To get it, just follow the main quest and complete an exploration run. I plan to add extra phases to it in the next update. Couldn’t do it this time since I’ll need to experiment with 2 animation skeletons in the same scene for the first time. This needs long testing before the release. Still, all the new motions are already in.
Plus, v0.2 comes with 3 Spine scene updates. Namely, these are lynx mommy blowjobcheetah doggy, and young butterfly blowjob. You don’t need to re-seduce the girls to see the new scenes. The upgraded scenes are available in exploration zones, home evening dates and gallery automatically, if you unlocked them earlier.

New features and activities
Two new girls join the cast. The first one will meet you in the desert zone in the future update, young fennec. You can see her preview here. The second one, Eve, is already in the game and plays a part in a new quest. Here’s her preview. Just visit the bar after progressing the main quest far enough and a new cutscene will trigger.
I’m more or less done with the first batch of new exploration features. Remember the charm Cleo gave you? That wasn’t just a bauble. After finishing the first main quest, you’ll encounter a special zone with mini-quest for your current run. Like seduce X girls, or get Y coins during this exploration run. As a reward, you’ll get special gems that you can exchange for items.
One such item is a magic lamp. It will allow you to affect what you’ll encounter during the run by changing some encounters to what you need. Searching for that rare encounter monster girl that was added in the last patch? No problem! Just use the lamp and change one of the encounters on the current exploration map to a rare mongirl encounter. These are consumables, so one lamp = one wish.
Another item is mastery gem. Take one with you during the exploration run and seduce any girl in the minimal amount of turns to impress the ancient hunters. The game will change its color and type. If you’ll encounter this mongirl type in the future, you will have an option to seduce her automatically. Such gems aren’t consumed on the auto-seduction, and can be used forever. One charged gem, one girl type. So, if you want to get them all – prepare several gems! Just to be clear, I’m talking about seducing by touching, not combat encounters.
Hopefully, this will make your exploration runs a bit spicier. Of course, more items and other bonuses will come if the future. What do you think about these changes? Don’t be shy to share your thoughts!
Backlog option is fully enabled for both desktop and mobile platforms. For desktop, you can use the Tab button to call the backlog during any dialogue. You can also use this feature any time from the on-map menu. There’s a new button, “Backlog”, which works for all platforms. You can scroll with arrow keys on the desktop. Alternatively, you can click on the up and down arrows on the screen. Tapping and holding does the same on mobile platforms. The backlog holds the last 20 messages.
Fixed the FAQ and Patreon buttons in the main menu. Despite waiting for more than half a year, Patreon response was a gentler version of “Not our problem, lul”. I tinkered with the code a bit and changed the external link to use your default browser instead of the in-game window. Testing on several platforms didn’t reveal any problems with these. If you encounter any – contact me via yeehawgames@gmail.com.

Small fixes and improvements
Changed how serving drinks to customers works in the bar mini-game. Now you can serve drinks directly to the customer and not the table. This is already 100% working, but the whole deal is still an ongoing process. To do this change, I had to sacrifice the randomization for clients’ sprites. I’m planning to restore character diversity, but with no luck at the moment. Eh, even if their sprites will be the same, it’s a good convenience change that players wanted to see.
Fixed the clothing sound during seduction phases for Mommyfly both in exploration zones and evening dates.
Adjusted the preloading for some Spine scenes. In theory, this should help with scene loading times on older systems. Android is still pretty slow, but it’s just RPG Maker – Spine engine link that I can’t really fix on my own.
Fixed a bug that prevented Mommyfly’s doggy scene from starting in certain circumstances.
Added a missing text block if you failed to seduce Mommyfly in exploration zones.
Fixed young bear’s sprite. It was loading over the encounter user interface.
Fixed a bug that reset girls working in the bar. If you’ll get this effect in the current version, just talk with Mike in the bar and enter the working girls menu. You don’t need to change anything there. The girls will update properly after this.
Adjusted the main quest journal entry. Now, it directly states that you need a camp upgrade to get the potion for Cleo.

v0.1.9 Public

H content
Let’s start with the lewd stuff. There’s a new girl in the game. Young bear now roams the feline hunting zone with a new seduction encounter. You can check out her preview here. And here’s her first scene. Aside from this, there are several scene upgrades:
Reworked frogomama’s doggy scene preview is here. And here’s some new doggy action for tongue-twister. Wild cat got a reworked BJ scene with a different kind of action than the usual. You can see it here. To get the new scenes, you don’t need to re-seduce girls. If you got these scenes before – you can both watch them in the gallery and during night visits.
Cleo x Catarina scene that I planned for v0.1.9 release will be delayed as the artist who was on the task vanished again. Yes, that’s the same guy from before and I’m no longer working with him. I’m pretty sad about this since everything aside from the art pack is already done… Well, looks like it will appear in the next, v0.2 update.

New features and activities
There’s a new armor for you. You can get it during the tracker’s trial. Just follow the main quest line and talk with Zara the panther to enter the puzzle zone after advancing the main quest far enough.
Sidestepped an issue that used a default character name for H scenes if these were activated from the gallery. Now, it taps into your autosave file for your main character’s name and uses it instead of the default one.
There’s a feedback poll going about the new bar minigame that appeared in v0.1.8. You can participate and share your thoughts here if you didn’t check it out already.
I’m looking into the bar that appears on the top side of the screen after entering your character’s name and doesn’t disappear on its own. Looks like hitting the cancel button (like escape) will clear the bar. Double-finger tap/tabbing to a different window works too. Still, I’ll look into an automatic option to hide it without player input.
I made some nice progress with Yorna’s Lovense upgrade. There is still a lot of work to do, but April sounds like a decent estimate for the Lovense update roll out. Most likely, it will start with Patreon and Itch before going to Steam and Nutaku. Either way, I’ll keep you posted and announce the release date once we’ll get closer to it.

Small fixes and improvements
Fixed a problem that forced status effects like bleeding outside of the proper UI zone. Now, all such effects should be properly placed under your HP and MP bars in combat.
Changed feline encounters after you finish the first main quest and help Cleo with the ritual. Now you can just talk and walk away instead of fighting with wild cats and lynxes.
Adjusted Cleo’s sprite placement during ritual preparation dialogues.
Adjusted some map geometry in the feline exploration zone.
Sped up a little the response after entering your character’s name or girl’s name in the bar. It’s still slower than in-game transaction since I need to tap the core system, but it should be a bit quicker now.
Adjusted the code so the gallery H scenes could use your player’s name from the autosave slot instead of the default name. No player interaction needed to work properly.
Fixed a bug that prevented dick movement in the updated Mommyfly’s BJ scene + decreased the overall pulsation.
Added another mongirl to the restored camp after you finished the first main quest. Plus, there’s a new encounter close to your home (needs to be upgraded to trigger). I plan to add more of these later.
Added a sound for delivering a wrong order in the bar minigame.
Changed some text in mongirl encounters to be more suggestive about their readiness to have fun with you.

v0.1.8 Public

H content
We’ve tried to move old scene to Spine 2D standards. Both scenes got their base versions. These will allow for faster upgrades in the future. You should notice the changes at a glance with new ass bounces in doggy scenes and extra details in BJ scenes. I say they look pretty juicy.
Reworked werewolf’s doggy scene preview is here. And here’s the some doggy action for titwolf. Mommyfly got a reworked BJ scene and you can see it here. I guess some players will not be happy about upgrading older scenes even if they are pretty important. After all, these will be the first scenes a new player will see. But, as always, I’ll correct my plans based on your feedback through the upcoming poll.
To get the new scenes, you don’t need to re-seduce girls. If you got these scenes before – you can both watch them in the gallery and during night visits.

New features and activities
The story update. This time you’ll mingle with the kitties after everything calmed down. Some cute details from Catarina’s past and Cleo’s biggest weakness will come up in preparation for an important ritual. This will evolve into a light story with more kitty stuff, both fun and lewd.
New bar minigame! Talk with Mike after completing the first main quest and he’ll discuss managing bar shift with you. You’ll be able to play as a monster girl waitress during the shift and get some money serving drinks. At the moment, titwolf is the only girl type available in this mode. But, based on your feedback, I plan to expand the minigame. Managing a shift will also forward time to the evening. You can use this instead of exploring to pass the time. Yeah, you can earn jink while teasing clients in a topless shift. Sounds good? Oh, and you can give your girls stage names for extra personality.
Added a way to input gallery codes and names via the keyboard on mobile devices. It’s done via a pop-up window that should be fully operational on any platform. Now it works for both mobile and desktop releases.
Implemented a text backlog plugin. At the moment, it’s working properly only on desktop releases since you need to hit the “Tab” button during a dialogue scene to see the history. This will allow you to see what happened in the dialogue before in case you skipped too much or simply want to double check something. Obviously, this is not an option on mobile devices at the moment since you can’t hit any special buttons like tab during a dialogue. I’ll think about a proper solution for both platforms during the next development month. Plus, this will allow you to pass me some feedback and thoughts about this feature.
Yoshi will make a new appearance both in the main quest and optional meeting. As always, the mischievous furball is here for a prank. Just visit your home to get her scene.
There’s a new girl in the game. Mommy panther will make a brief appearance before fulling getting her content in the next update. You can check out her preview here.
If you missed the previous public update, all H scenes, both old and new, got full Lovense toy support. The specific type shouldn’t matter, but feel free to contact me if you’ll encounter any troubles. It’s the first release with them. Some hiccups can pop up here and there.
Connecting your toy is pretty easy. I’ve prepared a detailed instruction for players in this FAQ post. It covers both the mobile and desktop connections. Don’t forget to enable the “Discover” function in Lovense Remote app for mobile connections. It resets each time you exit the mobile app.

Small fixes and improvements
Added more monster girl in-game sprites. Not all girls got one, so you’ll encounter some placeholders.
Fixed incorrect jump destinations in the first exploration zone.
Fixed unintended tutorial item interactions if the player skips the tutorial.
Decreased “happy finish” volume level for titwolf and werewolf doggy scenes.
Fixed in incorrect dialogue interaction during Elly’s personal quest.
Adjusted Elly’s first dialogue in the bar. Now, it will correctly move the player to the intended zone.
Fixed decoration jitter like smoke turning on and off during camp movement.
Fixed an option to call the on-map menu during H scenes. This change doesn’t change any in-scene logic aside from the menu calling.
Fixed a problem with the first stages of the main quest incorrectly counting the seduced mongirls. Now, these are properly credited towards completion right after the encounter with them.
Fixed a lot of typos and grammar thanks to Nobody.
Fixed a problem with the day – night cycle not working properly in some cases. Please report these to me if you’ll encounter anything like it.
Changed the confirm sound effect you heard with each “Enter” hit to a more subtle one.
Changed map geometry in first exploration zones to limit hovering over the edge cosmetic issue.
Adjusted the credits section. Some nicknames were too long and were cut off before.
Adjusted the first stages of the main quest. It was possible to skip a step in the sequence.
Fixed some extra animations like blinking getting stuck and not playing during Spine2D H scenes.
Fixed a bug that allowed the menu button to pop up during H scenes on mobile devices.
Also, you’ll see some changes in the camp after completing the first main quest.

v0.1.7

New features and activities

Added an option to switch story scenes like Catarina’s to animation-only. This is an option and you still can view the full scene if you choose to do so. The choice is per scene playthough, not global.

Added an optional quest line where you’ll encounter one of the familiar faces if you played my other games. Just visit the bar after progressing the main quest far enough.

Bar management overhaul. I had to rework a lot of inner logic, but now you can manage girls through an equipment-like menu. Will be extra handy to have with the upcoming upgrades to the bar and associated activities. You don’t need to actually do anything, your active girls will resume working in the new system once you’ll visit your camp.

Small fixes and improvements

Fixed a problem with vanished and misplaced HP bars for some enemies. Namely, the skeleton and bear encounters.

Fixed a bug that crashed the game if you tried to delete a saved game. This change won’t affect any of your current saves, just remove the problem in the future release. At the moment, you can safely overwrite saves without any problems.

Fixed a problem that sometimes showed Android/mobile buttons in desktop releases.

Fixed a problem with lighting during some camps returns.

Fixed a pack of typos and grammar stuff both in dialogues and H scenes.

Fixed an incorrect height level in the new player’s house zone. Now, you can’t walk over the roof or trees.

Removed an option to back out from the main combat menu and see the greyed-out option to escape. Since there’s no escape from encounters, it was redundant and could cause misunderstandings.

Changed the gallery screen a bit. Now, it has some free space at the bottom for easier arrow tapping on mobile devices. Since all elements of the gallery screen are tied together, I couldn’t just increase the arrow’s hitbox. So, this will be a temporary fix until I will think of something else.

Turned off all background sounds, including nature sounds during the safe puzzle in exploration zones.

Fixed a bug that cut off all background sounds if you declined a stranger’s offer to play the coin game with him.

Fixed a pair of jump points in exploration zones that were obscured by overhanging objects like trees. No logic/jump changes, just visual stuff.

Fixed a black screen if you hit the escape button during bunny’s pose selection in the evening/home visit.

Fixed double-playing sound in Catarina’s cowgirl scene.

Werewolf no longer talks while her mouth is busy during H scenes.

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