Noemi’s Toscana Rebirth (NTR) v0.22 – “Kriem and Steam” (Daring Release)
N/A
Noemi’s Toscana Rebirth v0.21 – “The Worst Best Friend”
Content
⦁ 3 Full Scenes (for 89 Total).
⦁ 75 New Scene Rendered CGs (for 1406 Total)
⦁ 1 Reworked Existing Scene Rendered CG, to correct an issue only noticed post release.
⦁ Added 30 playable days to the game time for True Mode (now up until the start of Day 231 / Month 8 Day 22 – Monday). NOTE: In an attempt to help rebalance the game and curb run-on, contentless grind days, we’ve pushed the Total Day Count backwards in a previous version, rather than forwards. All players who were past Day 231 from a previous version will have 30 fresh days in game to play from Day 201.
⦁ 8 Completely New Gameplay Rendered CGs (for 242 Total)
– 8 New Outcomes for the Restaurant Manager section, 2 each per girl to Promote task, one for Proactive attitude (Red Sword – Attacking Sal’s Rep) and the other for Reactive attitude (Green Shield – Building Noe’s Rep). Both sets are newly added Lv3 “Good” Outcomes, which are added to the total play pool once Noe reached 9 Nerve or higher and are the sexiest, most rep earning of the job thus far.
⦁ 1 New Semi-Permanent scene specific Outfit added to Noemi’s wardrobe, simply Brad’s working apron and nothing else.
⦁ ~23,750 New Words of Text and Dialogue
Noemi’s Toscana Rebirth v0.19 – “Finding Frankie”
We’re back again in Noemi’s life, with a batch of 30 days walking in her beloved wedge heels. Frankie, as the name suggests, has taken the top spot in our focus, adding 3 scenes to her own arc and taking it to double it’s size with 6 total now. Kelsey also gets in on the action, and also doubles her arc size from 1 to 2 scenes totals. In addition, we’ve not only added new gameplays to the mix, but a whole new gameplay activity to Noe’s time off for it, so all around Philly it’s added goodness.
– Technical information
⦁ Version: 0.19 (“Finding Frankie” Release)
⦁ Weight: 3.17 GB
⦁ Weight Packed: 2.45 GB
– Content
⦁ 4 Full Scenes (for 83 Total).
⦁ 81 New Scene Rendered CGs (for 1258 Total)
⦁ Added 30 playable days to the game time for True Mode (now up until the start of Day 181 / Month 7 Day 1 – Sunday). NOTE: In an attempt to help rebalance the game and curb run-on, contentless grind days, we’ve pushed the Total Day Count backwards in this version, rather than forwards. All players who were past Day 180 will have 30 fresh days in game to play from Day 150.
⦁ 4 Completely New Gameplay Rendered CGs (for 222 Total)
– 4 New Team Bonding Outcomes for the Downtime section, all on the brand-new activity “Clubbing”, and all focused on raising Frankie’s Competitive stat. These Outcomes bring this activity’s chain from 1-4 outcomes, matching the same levels reached by all other activities so far.
⦁ 2 New Semi-Permanent Outfits added to the girls’ wardrobe. Normally we’d detail this a bit more, but to avoid giddy spoilers, we’ll leave it at that.
⦁ ~29,500 New Words of Text and Dialogue
– Features
⦁ Continuation of the Frankie arc, it’s first time as the major focus and now the fifth arc to be majorly developed so far. Frankie’s personal arc now reaches to 6 scenes total so far. Frankie’s time as a buttoned down, bottled up, middle-aged woman is starting to wear on her, so to get the most out of her waitress, and to help a friend, Noe decides to push her to open up more. Reminder: To unlock Frankie’s personal arc scenes you need to use her as a waitress to earn tips during workdays.
⦁ The pick-up and continuation of Kelsey’sarc as well, boosting her personal arc by 1 scene to a total of 2 (now she’s no longer the sole lowest developed arc). It’s time to see Kelsey’s own personal worries, yes she has them, come to the surface as she shows she’s not all tease and tongue-in-cheek, much to Noemi’s annoyance. Reminder: Like with Frankie, to unlock Kelsey’s personal arc scenes you need to use her as a waitress to earn tips during workdays also.
⦁ Small but impactful expansion of the Downtime Activities section, as we add the 7th possible Activity to Noe’s options for her days off. This new activity, “Clubbing”, opens up chances for her to spent her nights at the local bar, blowing off steam and otherwise getting to enjoy being young and sexy, at least for a while. Currently, all outcomes for this activity are tied to Team Bonding (and Frankie), which unlock after viewing Frankie’s 4th scene in her personal arc. Additional outcomes for Relax/Self-Improve mode will be considered in the mid-to-distant future, as progress and technical limits allow.
⦁ With the addition of both late intro Frankie scenes and also the new Downtime Activity, a new level of strategy is at last emerging from the game’s design as intended. Frankie is now the first of the 3 added waitresses who can be trained in all 3 stats for gameplay, allowing her to now become adept at being your primary Promo Girl with time invested, as well as now providing an incentive to drive using Frankie as more than a cook. Now planning your days, your character builds over the long run, and making use of all your girls talents as they come will play a role in enjoying Noemi’s Toscana Rebirth to the fullest (in True Mode, of course, Endless Mode is still as free to grind out wins as needed).