v0.1.9
Changelog:
- Act 1 is finished (19 map pieces). You can now play through the shopping mall and escape the city.
- New throwable weapon – molotov.
- Slightly improved AI for friendly NPCs. They are still stupid, but we are working on it.
- Shooting mechanic was changed a bit. Weapons has much lesser projectiles now. It was done on purpose, because bullets were hitting various objects too often.
- Shotgun has less spreading.
- Zombie spawner was completely rewritten. Now it shouldn’t cause performance drops. Heroes wear no capes.
- Zombie book was added. You will receive it during the plot at cinema’s WC.
- Quest journal was added! Now every (if my memory serves) task in game has a quest log. I can’t tell how huge this task was, but it is here.
- Bug at status window was fixed, now ass picture shouldn’t disappear. Also vagina and ass statuses are working separately now.
- Fat zombie received increased health and a chance to blow up.
- Red zombie’s regeneration is working properly now.
- Global fog effect. You’ll first notice it on new maps. New global effects will appear more in future updates.
This update brings story only. We are sorry if you’ll find it small, but we had to finish this part of the game to move on to freeplay part.
IMPORTANT: new maps can cause crashes during saving. You can resolve it by reopening the game. We are working on fix.
v0.1.3.1
– Added 3 missing scenes which were supposed to come with previous update but they were deleted due to incompleteness. 1 additional scenes for Cassie sequence. 1 additional scene for Greg(forest man) sequence, 1 additional scene for peeping on David with slutty girl(randomly appears near the pond after bringing barrel).
– Reworked final battle street from the demo. Map received completely new visuals. Also previously zombies were spawning and that cased lots of lags. Now all zombies are there from the beginning.
– Status menu received nude version of main heroine.
– Updated game’s core. Now you shouldn’t have fps drops like before.
– Reworked shooting. Now bullets don’t have range limits, which means they will fly through the entire map. That should exclude “misses” while using pistols and shotguns.
– Moving plugin was rewrited to reduce spontaneous zombie shaking.
– Fixed minor bugs/missing icons.
– Added loot at the sewers right before toxic zombies.
v.0.1.3
Over 100 new renders
– Main story progress
– New Cassie scene after bathing at lake.
– 1 bad end at main quest
– One side quest from the priest
– New locations: sewers, factory, second street, apartment building
– Traders at the sewers
– Hunting minigame
– new type of zombies: toxic zombies, armored zombies.
Technical changes/additions:
– added leveling system. Now you will find virus samples, which can be spent on improving your stats.
– Reworked eventing framework. Now most fps drops should be gone
– added bleeding from zombie attacks
– added poisoning from toxic zombies
– added new usable items: antidote – prevents poisoning for 5 mins, water – removes poisoning, adrenaline – boosts stamina and it’s regeneration
– added hotkeys! Now you can drag and drop weapons and items to hotkeys and press them to change weapons/use consumables
– Changed healing system. Now bandages and first aid kits remove bleeding.
– Reworked reloading system. Now you can move during reloading.
– temporarily changed zombie reaction to getting hit. They will jump away a bit. We will change this back to moving away once we fix our code in plugin.
– IMPORTANT: fps drops are still there, because we are in process of removing them, but it takes a lot of time and reasons vary from time to time. If you encounter fps drop, then reload.
There is a lot more minor technical stuff but I don’t want to fill the changelog with meaningless text. You’ll notice overall improvement, and probably some minor bugs.
v0.1.2
- The beginning of first chapter.
- Much more story this time
- New NPCs
- New locations
- +1 new outfit
- +1 new weapon
- New loot type
- Inventory categories overhaul
- Slightly different gameplay approach at first chapter
v0.1
Initial release