v0.6.0.0
1. Add elf race
Newly added elf soldier characters (traditional normal) and demon swordsman characters (traditional rare).
2. Adding a combination of monsters and slaves
Special combinations are possible when certain monsters and slaves are placed on the field at the same time.
3. Some scenes were deleted due to the addition of combinations
Of the existing pillory scenes, we had no choice but to delete a total of three types: Oak & Sister, Goblin & Normal, and Oak & Normal. I’m really sorry.
4. Classification of battle fields and territory fields
5. Up and down expansion of the combat field
Changed to allow for more versatile placement and strategy.
6. Temporary removal of characteristics and notoriety
In order to improve the mechanism, we have temporarily removed it in this version.
Sorry to have kept you waiting for a long time. It took almost half a year from the last version 0.5 update to this update. First of all, I sincerely apologize for taking more time than I expected.
As we progressed through this project, we lost direction for a long time, resulting in delays in updates and a situation where the gameplay continued to change. However, in the future, we will focus on adding new content.
We would like to thank everyone who has continued to support us and wait for us even under these circumstances. We will continue to do our best to deliver better games, so we appreciate your continued support.
v0.5.0.1
Fixed the issue where children were born without hair.
v0.5.0.0
1. Existing characteristics have been changed to be treated as additional stats. Each race has additional stats that are applied in addition to the basic stats.
2. Added new characteristics
3. Changed the mechanism for inherited stats during breeding
4. Added pillory
5. Fixed the issue where Monmus children would appear as sisters, so that only regular slaves will appear from now on. (Sisters were appearing due to a bug. We apologize.)
6. Added behavior related to infamy
Currently, we are conducting various tests on content related to infamy, so specifications may change frequently. Please understand this.
Thank you to everyone who always supports us. We will continue to provide better content in the future. Thank you.
v0.4.0.4
1. Fixed an issue where the transparent debug console would block mouse input
2. Fixed to prevent player characters from being deleted
3. Fetal growth time is now based on the fetus’s own values
4. Adjusted maximum speed of WASD movement
5. Added the ability to use installed OS fonts
6. New death animations added during battle
v0.4.0.3
1. Fixed issue where party could be relocated during looting
2. Fixed autosave timing
3. Fixed goblin portrait
4. Fixed lock function
5. Added horn sound
6. Added capture time for downed characters
v0.4.02
Bugfix
v0.4.0.1
Bugfix
v0.4.0.0
N/A
v0.3.1.4
Bugfix
0.3.1.0
N/A
v0.3.0.1
1. Modify the problem in which the image is broken (related to the OS region setting)
2. Fixed the problem that the player character disappeared
3. Fixed an issue where a slave is placed in a party
4. Fixed an issue where the characteristics are not applied
5. Fix the status of the short stack
6. Fix list UI
7. Added resolution change
8. Add Autosave
9. Add nipple color change (default is off)
10. Add a unit color type
v0.3.0
1. Added Short Stack, a goblin hybrid Monmus.
2. Added traits.
3. Added player characters, allowing sex between player characters and slaves.
4. Added party organization function.
5. Other (wave data corrections, some UI changes, etc.)
v0.2.2.0
1. Changed the UI
2. Fixed a bug where captured slaves could not be dragged.3
3. Fixed a bug where sisters did not appear from the right side.
v0.2.1.0
1. Added NEW list icons
2. Added dismantling function
3. Added mini-map icon camera movement function
4. Added simple tutorial
5. Other
v0.2.0.1
v0.2.0.0
“This version changes from the previous turn-based strategy system to a real-time defense format and is intended as a test version.
Added general human characters
Since the update was earlier than planned, the tutorial and sound adjustments are not yet complete. We will add and update this part as soon as possible.”
v0.1.1.1
Initial Release