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Saria Reclaimed [v0.17]

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Download Saria Reclaimed Mod Apk + Free PC Windows, Mac, Android

Saria Reclaimed Download Game Final Walkthrough + Inc Patch Latest Version – You play as Saria, a wandering samurai of Cardinal’s Heart.

Developer: Velminth Patreon
Censored: No
Version: 0.17
OS: Windows
Language: English
Genre: Adult, 2D Game, 2DCG, Female Protagonist, Teasing, Corruption ,Creampie, Adventure, Combat, RPG

Description Game

A lewd Sidescrolling/RPG.
In Saria Reclaimed you play as Saria, a wandering samurai of Cardinal’s Heart, an oasis town in the vast desert filled with bandits and abominations.
Will she give in to her desires and corruption or continue on the bloody path of a Pure Maiden ?​

Screenshots and Gameplay

Download Saria Reclaimed
Download Saria Reclaimed
Download Saria Reclaimed
CHANGELOG

v0.17
-Added the first teammember’s combat cut-ins
-Chapter 2-0
-Chapter 2-1
-Added a regional threat system containing the old baldmen assets
-2 new tracks

v0.16
I remade the game from scratch

v0.15.1
– Single bugfix

v0.15

-Hardcore Pose : Footjob (Human)
-Hardcore Pose : Anal (Troglodyte)
-Cut-In : Footjob
-Cut-In : Thighjob
-Cut-In : Cum On Feet
-Cut-In : Tear Clothes
-Cut-In : Pussy Creampie Variant
-Cut-In : Ass Poke (Bonepicker)
-Cut-In : Tits/Abs Lick (Troglodyte)
-Cut-In : Asshole Lick (Troglodyte)
-Lewd Cards Batch 2 (Initiate stuff)
-Remade the tutorial

—Bug Fixes/Balance :
-Specified what enemies cannot have their Bodypart Preference changed
-Simply using cards no longer regenerates Willpower during encounters
-Differentiated between enemy combat telegraphs and other status effects more
-Stamina is now recovered after Masseuse Sidejob
-Stamina is now recovered when taking another Client during the Masseuse Sidejob
-Blowjob Cut-In not working in Cut-In Gallery
-Fixed unaligned pictures outside of combat
-Hovering enemy name now also displays the enemy info panel
-Fixed Unlocking CGs via losing to revived bosses not being possible.
-Fixed being able to brick defeat scenarios by moving before the movement lock triggers
-Returned usual interaction keyboard functions and completly disabled access to old RPGM menus
-Fixed being able to escape boss fights
-Fixed the additional enemy info menu showing the Bodypart Preference of enemy 1 as the preference of all enemies in the encounter
-Fixed equipped Accessories being sent to the void if a Tenet with less accessory slots is equipped
-Fixed Not being able to Clean Up at Swald Bar & Mios Hive camps
-Fixed *0.50% Element multiply being rounded down to *0%
-Fixed some misleading hints for the Massage sidejob
-Fixed Masseuse sidejob tip not resetting after leaving the job and coming back in
-Fixed Masseuse sidejob not resetting after a Happy Ending
-Fixed Masseuse Undress & Blue Orb Cut-Ins not unlocking in the gallery after getting them
-Fixed Masseuse Happy Ending offer when high partner count not going counting as accepted when accepted
-Fixed Massage options 4 and 5 being switched around
-Fixed cards with multiple hits discarding multiple cards to the right of them
-Fixed Coom Cut-Ins not clearing up until another Cut-In comes in
-Fixed Massage Sidejob : Breather now only appears when Stamina is less or equal to 50%
-Fixed Sidestep & Energy Reserves using the same Card art
-Fixed various bugs making Accessories/Stats not update properly upon changes
-Fixed CGs outside of Gallery, be it a win or loss, not updating last/first/virginity Encounter details.
-Other small bug fixes I forgot.

v0.14

Combat Encounters 2.0 & Slut Path
Combat System:
Introducing the new card system~
All actions in combat now require the expenditure of Initiative governed by Tenets, your new shiny replacement for armor.
Cards possess distinct abilities to inflict various types of damage and apply a diverse range of status effects.
These effects can be strategically employed to dispatch targets efficiently or protect Saria from incoming attacks.

New Status Effects:
In addition to the existing status effects, a set of new status effects has been introduced.
Notable additions include Dodge and Block, which provide additional defensive options to players.
The newly introduced status effects are generally stackable, allowing for more strategic gameplay.

Enemy Balancing:
Enemies’ combat statistics have been entirely rebalanced to align with the changes made to the combat system.
Things won’t be as easy anymore, eh ?

Telegraphing:
Techniques used by enemies are now telegraphed on Saria’s turn, allowing players to get an idea of what they should expect to happen and make a decision based on it. Perhaps you don’t want to gain that pesky Mouth Corruption, eh ?
To gain insight into an enemy’s upcoming move, players can hover over their sprite, revealing the details of their intended action.

User Interface:
To facilitate the exploitation of different damage types, an improved enemy health bar has been introduced.
Players can now hover over the health bar to access additional information, such as passives, weaknesses, health, pleasure and so on.
To increase readability/visibility of lewd actions and Cut-Ins during combat, extra HUD elements are hidden while those occur.

Unique Boss Passives:
Select enemies, primarily bosses, now possess unique passive abilities that add a twist to the encounter.

Card Collection and Deck Management:
By defeating enemies, Saria can now collect cards that were previously used by them.
The collected cards are categorized based on the faction affiliation of the enemy from which they were acquired.
Saria’s deck capacity is limited to a maximum of 9 cards, which are randomly drawn during combat.
The likelihood of drawing a specific card is influenced by the number of other cards or duplicates present in the deck.
The total of Combat Cards, as of Chapter 1’s soon to come end, is 51.

Accessories/Tenet Menu
The equipment menu has been completely remade and integrated into the new Deck menu.
The Accessories button can be hovered to get a quick glimpse of the currently equipped Tenet and Accessories, or clicked to access the menu itself and change them.

Tenets:
Tenets have replaced armor and levels as the primary source of stat progression in the game. Just like Cards, they can be acquired from bosses, quests, mooks.
In addition to such generic benefits as increased maximum stamina, pleasure and initiative, some Tenets will also provide Anomalous Cards in the near future.

Accessories:
Accessories have also been completely reworked to match the card system. They provide smaller buffs and benefits in comparison to Tenets.
The amount of Accessory slots available is dictated by the Tenet.
Items:
Items overall have been made more expensive and offer a bigger hand in helping resolve an encounter.

Slut Path:
Increasing the Pleasure of an enemy is now a viable strategy, both as a means to an end and as a full-stop.
Mooks and Bosses have been given certain Pleasure thresholds that once passed inflict debuffs upon them.
Bosses can now be neutralized or “neutralized” if their Pleasure gauge is filled up.
Enemies are now more sensitive to Pleasure damage inflicted by their favored bodypart, be it by their own hand or by Saria’s.
Boss CGs and Defeat Scenarios have been moved outside of combat and replaced with their VN-esque counterparts making them easier to skip through.

Passive Arousal:
The per-turn passive corruption gain from Saria simply being aroused has been scrapped.
Replacing it are disruptive cards with various effects that have an escalating chance of being drawn (instead of combat cards) based on Saria’s pleasure level.

Sidejob : Masseuse
Reason enough to dress Saria up in a pseudo-maid apron with not much underneath.
To keep it simple : Clients come in afflicted with random States.
Clints have various difficulty levels, some spawning with multiple afflictions.
Each affliction removed increases the amount of money Saria receives at the end of a massage.
Afflictions are removed by either using a gentle approach or a rough one, using the opposite side of the spectrum will potentially upset Saria’s client and make him leave.
Each Massage Technique potentially increases the Client’s Pleasure and so does Saria’s uniform state, making them likely to do lewd stuff…
Like requesting lewd services in exchange for a bigger tip.
CG : Straps (Requires Explorer Rank)
CG : Reverse (Requires Adventurer Rank)
CG : Oil Accident (No Partners Requirement)
CG : Intruder (Requires Night Lady Rank)
Hardcore Pose : Masseuse 69
Hardcore Pose : Masseuse Nuru
Hardcore Pose : Masseuse Cowgirl
Cut-In : Masseuse Undress

Also, btw, wink, nudge :
Added a Cut-In Gallery to the Theatre, under the name of “Promo”.
Remade some easier to use Cheats (so you bozos stop bricking your saves by increasing the [REDACTED] variable) such as one click away unlocking all CGs or Cut-Ins in the Theatre.
Removed the murder-hoboing option from some NPCs, as funny as it is it cucks my ability to make some sidequests and include the characters in an overall plot.
Remastered the volume on some of the songs
Dozen other changes that I can’t remember.

v0.11
-Pose : Anal
-Pose : Armpit Job
-Pose : Handjob
-Pose : Absjob
(New poses also include cum overlays)
-Cut-In : Anal
-Cut-In : Armpit Job
-Cut-In : Handjob
-Cut-In : Absjob
-Cut-In : Anal Creampie
-New Combat SFX for attacks
-Capped max Rank at 16
-Fixed “Just A Touch” passive not being activated
-Removed “Disarmed” chance from mook attacks
-Other small fixes

v0.10.5
– Rebalance every single enemy around the expected Level/Gear in the location.
– Fixed note errors for Initiate skill tree
– ReEnabled Lewd Commands menu

v 0.9
-Pose : Pussy Penetration
-Cut-In : Pussy Creampie
-Cut-In : Cum On Pussy
-Cut-In : Pussy Penetration
-Cut-In : Clit Rub
-Cut-In : Asshole Fingering
-Cut-In : Asscheek Bite
-Cut-In : Asshole Lick
-Cut-In : Thigh Lick
-Cut-In : Ass Poke
-Upgraded Cut-In background
-Added a lil bit of battle motion to enemies
-Lowered Requirement for Tickler scene from Explorer to Adventurer
-Clarified Reputation Partner requirements a bit more
-Fixed Enemy coom chain, aka B requiring A to cum first and so on (Props to Enlir)
-Fixed Cardinal’s Heart being unlocked from the get go
-Fixed being able to Initiate with NPCs that you shouldn’t.
-Removed “Cocktease” as it was made obsolete along with “Seduce” by the Initiation/Conversion update
-Other small thangs

v0.8
– Defeat Scenario : Honeycomb
– Cut-In : Orgasm
– Map : Cardinal’s Heart Outskirts (accessible via Aqueducts or Swald Bar)
– Map : Cardinal’s Heart (accessible via Cardinal’s Heart Outskirts)
– Map : Marks Shop
– CG Gallery (in Cardinal’s Heart)
– A small tutorial now plays during and after the first encounter.
– 1 new song (Cardinal’s Heart Outskirts battles)

v0.7
– Cut-In : Nipple Bite
– Cut-In : Pussy Fingering
– Cut-In : Armpit Lick
– Cut-In : Nipple Lick
– Cut-In : Massage
– Cut-In : Have Fingers Licked
– Cut-In : Abs Lick
– Cut-In : Clit Lick
– Cut-In : Thigh Squeeze
– Cut-In : Thigh Bite
– Cut-In : Asscheeks Lick
– Cut-In : Abs Poke
– Cut-In : Pussy Tongue
– Reputation Tiers are now visible on hovering “Reputation”, “Odd Partner” and “Partner” in the menu.
– Can no longer self-counter Calming Thoughts
– Fixed facing up changing torn clothes sprite to fully clothed
– Fixed “null” error caused by countering while disarmed/downed
– Fixed Tickler event leaving you stuck in the Swald Bar Dungeon
– Raising Gust & Urgent Disengage are unlocked from the start
– Draw Cut modified (Deals double damage only if target is Bleeding.Cooldown raised from 1 turn to 2)
– Adjusted resistances of some enemies to particular damage types
– Fixed not being able to right click out of Sexual Exploits list
– Fixed right clicking out of Sensitivity Matrix being bugged
– Fixed technique descriptions remaining if right click out with one hovered
– Fixed Full Canvas, Proudly Displayed and Skirt Secrets continously draining corruption
– Softlock prevention in case you are too weak in the Swald Bar Dungeon (rest+travel)

v 0.6

– Map : Cardinal’s Aqueducts (accessible via Mirage Dunes’ right)
– Map : Swald Bar Dungeon (accessible via a particular event in the Aqueducts)
– Map : Swald Bar (accessible by leaving Swald Bar’s Dungeon)
– Boss : Swifthand Sergal
– Event CG : Tickler
– Battle Pose : Weapon Attack for Slash
– Cut-In : Mouth Creampie
– Cut-In : Tits Bite
– Added sprites for Torn Clothes & Naked
– Merged UIs
– Added icons to Technique costs
– Added 10 new unlockable skills related to Willpower and Hardcore stuff
– Added Guard as a technique Saria starts out with
– VA with variants for : Mouth Creampies and Facials
– 3 New Songs for Sentina The Smuggler, Swifthand Sergal and peaceful areas
– Added Saria being Drunk (all variants of it) as a possible condition to get enemies Horny
– Lowered mook Willpower damages to more realistic standards
– Some Stamina regeneration techniques are no longer instant-use
– Standing Up now costs 50% Stamina and 30% of the cost is refunded after use
– Greatly lowered chance of erasing Horny by dealing damage
– Enemies now attempt to Tear Clothes as quickly as possible if Saria is Knocked Down
– Enemies no longer go for Saria’s Stamina if she is Knocked Down or Busy
– Little bit of Emotion is gained upon taking Stamina or Willpower damage
– After a Defeat scenario is over 25% of Willpower is recovered
– Saria now has to be at least Arousal for Mooks to engage in Hardcore activities
– Adjusted Reputation names
– Mooks now slowly level alongside Saria, keeping them somewhat of a threat. (Rewards also increase)
– Fixed Coom Cut-Ins staying on screen until new cut-in or battle end
– Fixed Sian Tilley’s void BG
– Fixed being able to spam Strom Tilley’s questline (bad end) reward
– Fixed some boss lewd skills not counting towards the Exploits list
– Fixed Saria’s arousal level being based on static Willpower numbers instead of a % of total Willpower
– Other small bug fixes

v 0.4.1
Fixes :
– Ghost Overlays (Exploits, Passives,Skill descriptions) hopefully put to rest
– Crashing Waves and Redirected Blows unlockable with less points than required and can sink you to -1
– Mook Hardcores not increasing Climax bar
– Enemies being able to get let’s say get a blowjob without…even “taking their pants off” mechanically speaking.
– Being able to climb on some house walls in Razed Village
– Getting stuck after an SMS Gneisenau Loss scenario due to enemy colliding between themselves.
– Broken pathing of a Roughman in Raising Ribs Valley
– Some Bleed attacks drain Saria’s Willpower instead of Stamina
– The Encounter being considered won if Sentina is defeated but the tentacles are still alive and up to mingle.
– Using the relief options changes the boss art to the regular BJ one for one turn.

v 0.4

– Map : Razed Village (accessible via Scorched Hill’s right)
– Map : Mirage Dunes (accessible via Shrub’s right)
– Map : SMS Gneisenau (accessible via Mirage Dunes)
– Defeat Scenario : Webbed Up
– New Boss : Sentina The Smuggler
– Added Fast Travel from Camps with Cages.
– Intro segment with a background questionnaire
– New Techniques Tree
– Reworked most Techniques along with adding some new ones
– Inspiration Points can now only be acquired from defeating bosses
– Encounter Portrait now changes the moment something happens instead of only changing once at the Turn’s End.
– Knocking Down and several other arousal/debuff/buff/lewd unlock effects now also happen the moment they should instead of at the Turn’s End.
– Renamed old Relief category to Defensive
– Added new Relief Techniques to lower a particular bodypart’s corruption by a small increment. (Unlocked after reaching Aroused for the first time)
– Increased Corruption gain from anywhere between 40% to 60% across the board
– Enemies now are randomly assigned 1 or in very rare occasions 2-3 prefered bodyparts. (to drastically lower super spread across all bodyparts)
– Added 3 more jerk off targets to Enemies
– Changed BJ expressions from passive-based to arousal-based
– Strom Tilley’s questline can now be finalized in quite a few ways.
– New Voice Lines for Encounters (Bosses,Defeat,Activity Start, Dealing and Taking damage etc.)
– 2 New Songs (Mirage Dunes and SMS Gneisenau Encounters)
– Added ash fall to Scorched Hill
– Added sun rays to Gore Peak
– Changed Main Menu BG
– Changed Main Menu Song
– Adjusted Talk/Kill/Leave and Camp choice windows to always be at the bottom middle
– Lowered the sound of attacks/abilities
– Nerfed Empyrean Fang’s damage
– Buffed some enemies by a bit.
– Fixed Passive Tree being empty when first opened, now it shows Mouth passives.
– Fixed Abs Passives not unlocking
– Fixed Thigh Squeeze not being tracked
– Fixed going down from the roof in the starting house transferring Saria into the void.
– Fixed a few typos in battle text
– Fixed flavor text on already opened boxes
– Dozens of other small bugfixes

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