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Tame it! [v1.1.2] [Completed]

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Download Tame it Game Mod Apk + Free PC Windows, Mac, Android

Tame it Download Game Final Walkthrough + Inc Patch Latest Version â€“ The game is about Lee, who travels by plane to a hotel on one of a small distant island.

Developer: Manka Games – Patreon 
Censored: No
OS: Windows, Linux, Mac, Android
Language: English
Genre: Adult, 3DCG, Male protagonist, Adventure, Point & click, Groping, Voyeurism, Handjob, Vaginal sex, Creampie, Titjob, Monster Girl, Oral Sex

Description Game

This game is about Lee, who traveled by plane to a hotel on one of the small islands far away, but something unexpected happened, so he would immediately face a clear adventure and a lot of survival.

The process is interesting to tame wild and heat babes, which will open access to unusual structures and passionate situations, an island full of mysteries. You have to develop skills, find contacts with stubborn girls, complete searches and finally understand whether there is an opportunity to escape from a remote island!

Screenshots and Gameplay

Download Tame it
Download Tame it
Download Tame it
CHANGELOG

1.1.2

  • Add additional check to SOS location (thx Rann, sixtynine)
  • Fix small variable issue in chapter 11. (thx V4mpire)
  • Try to fix rare sky bug
  • Fix German translation

1.0.0~1.1.1

  • Bugfixes
  • Addon
  • Steam release
  • Multiple languages

0.12.0

  • Story continuation
  • New locations
  • New minigame
  • Fix loading button on the death screen
  • You can now choose a teaching minigame variant (except for basic words like “lee”, “cat”, “octa”)
  • Add scrollable screen to plane jaguar scenes to remind about the waterfall there
  • Fix bug with not fully clearing state in chapter selector
  • Fix Cat shown in the house at the start of chapter 7
  • Calculate fishing lure deviance by Lee hunting skill (thx rainwake)
  • Add prologue minigames to the gallery
  • Add visual bar instead of emoji line in the dialogue answers
  • Add keyboard controls to fishing minigame (thx Anaz)
  • Important change to the calculation of healing. If the character has a bad state, hungry or thirsty, he won’t heal by the house while this state is active.
  • Lee and Cat are not hungry now after dinner in chapter 10
  • Prevent Lee’s death from the honey (case when hunger and thirst at zero and hp low, so consume honey can kill you as it increases the thirst and hurt Lee)
  • Rework of gift system. Gifts are more valuable now but their value lowers for the girls with each try
  • Add jam, gift for Octa and nutritious cooking
  • Increase number of recipes to 12 in crafting screen
  • Add Cat BJ scene as a favor (Require 70 Cat relation points)
  • Update 2nd and 3rd levels of Tonya’s BJ scene to L2D version
  • Make bungalow extension not clickable on home location
  • Set secondary font from the English version
  • Add a requirement for teaching Octa 6 words before dinner in chapter 10

0.11.0

  • Story continuation
  • New locations and buildings
  • New words in dialogues
  • Add gallery for tracking opened scenes (wip)
  • Add spanking to favors
  • Reworked steering game internal logic, less random, more QTE-like gameplay
  • Add outline to task requirement numbers
  • Remove autosave on exit (it causes problems in rare cases, thx Satadoros)
  • Lee may be poisoned by the raw meat with 5% chance. (thx Suck2Die)
  • Cat and Octa will not study more than two times per day. Lazy girls
  • Cat will now occasionally bring gifts, just like in Chapter 6, but with a relationship check (>=50) and not a 100% chance
  • Octa may now point at some collectibles in the fishing minigame
  • Fish with the honey recipe now shown without the requirement of big fish in the inventory
  • Inventory capacity slightly lowered
  • Highlight new tabs in the dialogue window
  • Update Tonya sleep game to L2D version
  • Fix inventory tutorial close button
  • Fix Cat hunting tasks assignation
  • Show progress marker by long tap on the pause-menu button for Android
  • Fix comb task progress requirement
  • Fix big fish catch chance after use of chapter selector in 7+ chapters
  • Rework progression logic in Chapter 5 from Cat relation to the simple counter. Because starving Cat lowers relation to Lee so there may be problems before.
  • Add character relation points on success learning
  • Rebalance Cat relationship chart (slightly higher requirements that cover bonus from learning new words)
  • Add new logic for coral fish
  • Spoon Lee and Cat in a sleep at a certain level of relationship (thx xBlaBlaBlax)
  • Add Cat to SOS screen (when her relation to Lee is high enough)
  • Small improvements in random function
  • Show new favors with the story progression only
  • Disable torch visual filter on the night scenes

0.10.1

  • Fix saves compatibility issues. The next version will be based on 0.10.1
  • Improve tooltips logic
  • Fix Octa size in some scenes
  • Fix UI unresponsiveness in some locations

0.10.0

  • Story continuation
  • 2 new minigames and a new voyeur
  • New location (Octa’s lair)
  • New food recipes
  • Add difficulty level selector at the start of chapter 1
  • Add tooltips to UI and inventory. Disabled by default, can be enabled in the Settings menu
  • Lower character relation level when she is starving
  • Lower Lee’s thirst on rainy days
  • New words/phrases in the dialogue window
  • Change health/feed/love report style in the dialogue
  • Change Octa color based on patron votes. Octa change her color according to her mood
  • Cat should eat less on normal and easy difficulties
  • Cat should not bite in the night if relations are high
  • Add Steam achievements support
  • Add hint to the lake fishing about no prizes when skipping the game
  • Add sounds for several tasks and crafting recipes
  • Fix bottle stealing bug (thx Kirito2453)
  • Fix in bait minigame (thx Satadoros)
  • Add additional checks for bait minigame stability
  • Add additional hints for jaguar and plane door
  • Small fixes in the dialogue window (thx Muggle)
  • Change of the chapter now counts as the day advance (thx Fluffy)
  • Mobile performance changes. The game should use fewer resources and battery
  • Reworked SOS location code (if you saved on it in the previous version you may have trouble loading your game)
  • Many small fixes and improvements

0.9.0

  • Story continuation
  • New items and gifts
  • Saves are compatible with the 0.6.2+
  • Add exit to main menu button on Android
  • Fix Cat tasks reporting (thx DamnedFrog)
  • Made plane grapple task messages less misleading in the 6th chapter
  • Add small question mark to opened but yet to be learned words in the dialogue window
  • Add Alt+Shift+P hotkey to show current progress value (for debug purposes)
  • Add help screen to the second teaching minigame
  • Add new favor
  • Update several sounds in prologue
  • Change save/load icons to be more distinguishable
  • Some improvements in gifting. Cat won’t decline seaweed. Lee can now eat lake fish

0.7.1.
Add the first level of the Tonya L2D from the drunk scene
Some windows are more blurry now
The shadow movement slowed on the lake
Enhanced game reset logic in Choose Chapter
Add the L2D version of the steering plane game
Hunting and fishing minigames appreciate the difficulty of preference
Add a random cat’s appearance in several locations
Update Lake BG and Voice Wreck Plane
Add sound to several tasks (buildings, stones and leaves looking for food)
Fix Multi-Click Exploit Learning (Thx Dantastic)
Fix save compatibility error (Thx Fortuna95, Dantis)

0.7.0.
Story Continability
Save compatible with 0.6. *
Lower the requirements for several buildings
Enhanced cellular UI for fishing games
Fix Hunt Events flashes on a click
Fixing “Global Name ‘Name’ Not Specified” Crash (Thx Trasheat, Vyzion)
The task is a bit balancing again
New music
New items and craft receipts
Add a gift system
Task dialog tab is activated
New dialogue words and phrases
Lee states that it can now be combined
Show visually when Lee was injured
Reduce the number of cat bed games in Chapter 5
Repairing coconut freezing in tutorial (Thx Scuba-Steve12)

0.6.2.
Improve the Inventory Lock (Thx Malleee, Arjunazuluna)
Fix mouse pointer hidden in some cases (Thx Dark5ide)
Fix twice the scrap-n-frozen in minigame fishing
The deactivated general task still looks at the location
Exchange pictures of music and sound buttons
Fix Try to eat things that are not inedible
Fix the craft screen hiding progress
Refactored task report text
Change say type in outro prologue
Fix torch description
Add Fuel to Chapter 4 Instructions

0.6.1.
The game is now autosave every day
Fix “game above” bug (thx chiller cheemstar Mari)
Paint feeding interface added
Some fixed bugs
Charms of firefly are added
Fix the final development chapter
Add a special cursor to sleep minigames
New and fixed voice
New night music

0.6.0.
Story Continability
Minigame learns.
Cat bed game
Emoji dialog system.
UI and repair items Count max (Thx Fortuna95)
Game Search and Taming are combined
Internal timer status hunting increase (no more end premature)
Add new instructions to chapter 4
Lee’s food balance changes so he must be fed more often. We hope he will eat every day at the end of all the balance changes because it will be healthy for him. Food also becomes more nutritious
Ren’Py machine is updated to 7.4.3, Windows is now Vista, but Antivirus must be less suspicious about Executable Games
Items in inventory are now ordered
Luck is done
SOS can be done
Home Location Animation.
Change the food section in the chapter’s tutorial from bananas to coconut

How To Install Game Tame it Crack

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