v0.6.5
In this update, we have added 4 new H-scenes, 5 new relics, and more new room types.
We also optimized and changed the game system and standing pictures! Thanks to all of you for your support!
Animation of the sensory deprivation trap
The new animation of the sensory deprivation trap is: “Don’t worry, it’s just a hole. It’s just a hole.”
A new trap has been added. The toxin in this trap paralyzes the nerves, so be careful!
You may encounter it in the Thorn Sin Room or in Chapter 4.
The detail of this animation is so good that it almost exceeds the model of the main character..! ;w;.
Additional goblin scenes
When players are defeated by goblins, they may be captured and treated as vehicles. In this scene, the player controls the goblin and is carried to the den.
Play
We will be showing other characters along the way who have also been captured by the goblins, but they are not complete at this time, so stay tuned!
Special Defeat CG
When the goblins take you to their den, you will see a new CG.
Inesa accepts her fate as a mother animal at this conclusion.
New Meat Cave Scene and CG
A new meat cave scene has been added.
When you enter the Thorn Sin room for the second time, you will see a new scene and animated CG.
Abnormal state adaptation of standing pictures
All standing picture diffs have been redrawn so that all costumes are displayed even in the pregnant state. In addition, a damaged state has been added to all costumes.
Improved Mod Compatibility
You can now customize the abdomen area using mods. It is also possible to edit the standing picture of the bombed-out state individually.
Fixed model in barefoot state.
The foot part of the model in the game has been modified. From now on, you will be able to walk naturally without standing on your toes when you are not wearing high heels.
Attack Adjustments
The animation and hit frames of Flamberge’s aerial attacks have been changed and adjusted for smoother movement.
New Scenes and Alchemy Features
A new room type “Alchemy Room” has been added. Here you can forge new relics with the blood you have collected.
These relics are enhanced according to the type of weapon the player currently has equipped.
New Relics and Items
Five new unique relics have been added!
Regarding the story
The “Pure White Girl” model has been added to the game, but the scenes and new NPCs in the story are not yet complete and cannot be experienced at this time.
However, members of the ¥1,000 plan will be able to preview several new characters, bosses, and H-scenes in the story.
In addition, concept art of Freya is being prepared for supporters of the ¥2000 plan! (It does contain a few spoilers, though.)
v0.6.2
New Weapons
New weapons have been added and new action animations have been created to match them.
Use your skills to defend yourself and counterattack with perfectly timed blocks!
We are currently working on creating enhanced relics for different weapons. Unlike regular relics, they will have changes to match the characteristics and mechanics of the weapons, so stay tuned!
Skill changes and action optimization
The Umbrella skill has been changed and now it provides a floating state in the air and fires multiple light arrows downwards. We
plan to turn the previous light arrows into a new long-range weapon.
Additionally, full horizontal movement is maintained during air dashes, and some attacks can extend the airborne time.
New enemies and corresponding H-scenes
A new enemy, the Hyena, has been added.
Be careful with that venomous weapon!
Witch animation preview
We are currently working on the first CG animation of a witch.
Menu display update
Added a new anal state: After multiple anal sex sessions, you will enter an expanded state.
New Relics and Items
“The Trembling Stone”
Maximum MP increases depending on anal expansion state.
The Mana Converter has been added to the Room of Thorns.
If there is semen inside the anus, no MP is consumed to activate the skill.
“Strange syringe”
Increases anal experience and gives the “semen” status.
BGM Update
New music has been added to the boss battles, which will be used as the battle music for the bosses along the way.
Optimized the base BGM.
v0.5.8
Character portrait update
New character portraits have been implemented!
They correspond to the costume changes of the character models, and include multiple facial expressions and action variations.
New Enemies
The Fallen Knight and the corresponding H-Scene have been implemented! Please note that this enemy can regenerate and become more dangerous after resurrection.
Witch
The witch now has her own story. A new story and CG have been implemented, which can be triggered by interacting with the witch at the base. This is a temporary entrance in the trial version, and in the future we will change the trigger method and further optimize the presentation of this story, so please look forward to it!
New story content
Another story has been implemented, so please explore it in the game! With the “2000 yen plan” you can get “moving wallpaper” (MP4) and high-resolution still wallpaper related to this story. Thank you for your support!
New CG preview of the Togezai room
A new animation for the Thorn Sin Room has been created, but it has not yet been implemented in this version. Please look forward to it! You can preview the animation with the “1000 yen plan”.
Camera movement function
You can use your mouse or WASD to fine-tune the camera during H-Scenes, and you can use the wheel or K or L to zoom in!
New Relics
Two new relics have been added: one is a corruption relic (obtained in the Thorn Sin Room) and the other is a thunderbolt relic.
Charming Tail Cutoff: After ejaculation, max HP is permanently reduced and attack power is permanently increased (only effective once on the same enemy).
Electrified Horseshoe: Upon extreme dodge, unleash a bolt of lightning on all nearby enemies.
v0.5.2
Fixed a bug that prevented people from leaving the rooms in Chapter 4.
Some logical adjustments have been made in the Room of Thorns and Guilt.
Fixed a problem with incorrect floor placement in the large room in Chapter 4.
The texture of the keys has been changed.
The design of the bed interaction has been made clearer.
Fixed a bug that caused the fourth physical transaction with the shopkeeper to be triggered multiple times.
v0.5.1
The shop owner’s evil plan has progressed further.
Chapter 1 NEW CG
New enemy and H-scene
New trap
The scene and CG of the ” Room of Thorn Sin”
New artifact
Changes to the middle layer and scene optimization
v0.4.5
Bug Fix
v0.4.4
*New enemy *New chapter *New HCG *Several bug fixes..
v0.0.2
Added menu (Esc), basic information page, H status page, and setting page.
Added a standing picture of the menu
The “estrus” state and the rest of the “semen” are reflected in the character’s movements and standing pictures.
Added tentacle monsters
Added H scenes for tentacle monsters
Added a relic room
Added some relics
Added item drops (coins and keys) for encounter battles
Added the function to unlock the locked room and the key.
Added dash movement (L)
Adjusted character proportions
Adjusted the HUD minimap display
Adjusted the character’s attack combo
Bug fixes
v0.0.1
Expand the screen range of the camera
Adjust the proportions of your character’s feet
Adjust the character’s attack action