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The Demon Lords Lover [v0.10.0]

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Download The Demon Lords Lover Mod Apk + Free PC Windows, Mac, Android

The Demon Lords Lover Download Game Final Walkthrough + Inc Patch Latest Version – is a mystery dungeon-like and harem dating sim.

Developer: ayumu98 Itch.io – Patreon – Discord
Censored: No
Version: 0.10.0
OS: Windows, Mac, Linux
Language: English
Genre: Adult, 2D Game, 2DCG, Animated, Male Protagonist, Anal Sex, Big Ass, Big Tits, Creampie, Handjob, Harem, Masturbation, Oral Sex, Vaginal Sex, Virgin, Adventure, Dating Sim, Fantasy, Humor, Romance, Rpg, Strategy, Turn based combat

Description Game

The Demon Lord’s Lover is a mystery dungeon-like and harem dating sim.
Explore The Demon Lord’s dungeon and the village which serves its adventurers. Get to know 7 characters: Paila the seamstress, Miran the mage, Viola the knight, Torne the shopkeeper, Nanako the idol/jav actress, Yuu the fighter, and Seri The Demon Lord (and childhood friend).​

Screenshots and Gameplay

CHANGELOG

v0.10.0
* Added Pila’s events (3 hcgs)
* Added minor plot scenes for Nanako/Bell, Chii, etc.
* Combined some of Seri’s scenes so you just have to visit her 3 times instead of 4
* Minor adjustments to dialogue
* New monsters appear in the dungeon after progressing Seri’s route
* Bell does not go below B4 when she is your companion
* Quests are no longer repeatable
* Added new monsters: centipede, ghost, kobold stabber, kobold archer, kobold blowgunner, red slime, poison bubble, skeleton mage, skeleton drake, fighter, mage, cleric, dragon (most of these monsters appear after progressing Seri’s route)
* Added new quest: Fell The Dragon
* Added new items: chakram, musket and bayonet, blowgun, halberd (re-added), ring of marksmanship, ring of assassination, ring of grace, tome of iceball, tome of bridge, scroll of weakening, scroll of enchant weapon: weakening
* Skeletons revive after 35 turns instead of 25
* The sandworm’s dig ability moves it into the tile that it dug
* The fallen swordsman’s tome of teleportation has a reduced enchantment level
* Added 3rd ring slot
* Added rings to town shop
* Made some items rarer than others
* Gold in “grab bag” vaults ranges from 50-100 instead of 50-150
* Tome of arrow rain works with guns
* Companions can use tome of poison gas
* Made cosmetic changes to town (first pass)
* Added more ornate menu borders
* Dust cloud animations (for movement)
* Highlight range when bows/guns are equipped
* Added a “you can’t attack underwater” hint when moving into a monster while underwater
* Changed scroll of enchantment menu so it’s easier to multiple scrolls
* Changed default controls for “force move” to M (CTRL doesn’t work on macs)
* Moved Save/Load/Settings/etc into System submenu
* Disable fear map (red spaces) in aim menus
* Added 1600×900 resolution (not pixel perfect)
* Fixed bug where fireball/iceball are drawn below spike tiles
* Fixed bug where skeleton bones are drawn below reeds
* Fixed bug where actions (e.g. attacks) show location to monsters through walls
* Fixed bug in buy menu where buying something moves the cursor to the top
* Fixed bug where glass walls don’t show when they are outside field of vision
* Fixed bug where x gold pieces has the mouseover desc “a gold piece”
* Fixed bug where throwing potion of confusion confuses the user
* Fixed bug where equipping armors/rings from items menu equips it to your hand
* Fixed bug where corridors were being dug on the edge of island levels
* Fixed bug where you can’t equip an item to a companion from the item menu
* Fixed bug where Bell’s “Leave” menu option doesn’t have text
* Fixed bug where water monsters are generated over bridges
* Fixed bug where you could bind controls to mouse buttons

v0.9.07
* Fixed bug where if you enchant a weapon, you gain its abilities (e.g. lunge attack) even if you haven’t equipped it
* Fixed bug where if you load an old save, the dungeon’s song doesn’t get deserialized properly
* Fixed bug where if you set your name to “”, the game errors
* Fixed bug where if a monster dies during a strafe attack (e.g. because of an armor of thorns counterattack), the game errors
* Fixed bug where Nanako/Bell’s repeat dungeon conversation errors

v0.9.03
* Added Seri’s route (~10 new events, 2 new hcgs)
* Added Torne sex scene where she gets stuck again
* Added ~15 dialogue options across various scenes
* Added new title cg
* Added a Paila sex (her on top) hcg, which appears in her night menu.
* Added a Bell sex (rear) hcg, which appears in her night menu.
* Added a fingering variation of Viola’s sex hcg, which appears in her first sex scene and in the “sex (spooning)” option in her night menu.
* Added portraits for non-demon lord Seri (that said, there is no non-demon lord Seri content as of now)
* Added sprites for some old feats/abilities/statuses (e.g. talk, conjuration, poison immunity, fire immunity)
* Added new items: revolver (gun with 6 max ammo, reloading takes 1 turn), tome of magic pulse, tome of fork attack, tome of mirror attack, tome of penetration attack, tome of multi attack, tome of spin attack, tome of knockback attack, tome of arrow rain (with placeholder icons), scroll of mass confusion, scroll of magic mapping, potion of confusion.
* Shortsword grants Sidestep Attack, in which the user can attack monsters while moving around them
* Spear grants Lunge Attack.
* Hammer no longer has 1 turn of startup but has 1 turn of lag. It also does less damage.
* Rifle no longer has 1 turn of startup but has 1 max ammo, reloading takes 1 turn.
* Tome of teleportation/tome of permutation get +1 range per level (vs per 2 levels)
* Tome loot rooms are a bit more common
* Knockback knocks down and deals damage on collision to collider (and collidee if applicable)
* Print messages for critical hits (attacks against unaware/downed monsters are critical hits)
* Monsters do not use tome of healing / potion of healing unless target hp < 50%
* Monsters (incl. hero, companions) say spell names (e.g. “Heal!”) when casting spells (in the log)
* You can “talk” to signs
* “<item> of knockback” trait has a 50% chance to knockback (instead of 100%)
* Weapon abilities (lunge attack, sidestep attack) auto-hotkey
* Companion starter items are not take-able
* Gold (5-20g) added to common loot table
* Common loot is a bit more common
* Added a floor w/ just Seri’s room below B10.
* Added some one-time hints: “press <key> to equip items” hint when picking up equipment, “press <key> to read tomes” hint when picking up tomes, “press <key> to read scrolls” hint when picking up scrolls, “input directions to attack; hold <key> and input directions to move instead of attacking” hint when equipping ranged weapons
* Moved patron list to “Credits” in title menu
* Added descriptions to some game menu options
* Made highlights in aiming ui (point/direction) more visible.
* Draw the red “danger” squares under the monster sprites (so the monster sprites don’t get tinted red)
* Made a space between 5th and 6th ability bar slots (so you don’t have to count). Removed the 11th and 12th ability bar slots.
* Equip abilities can be added to the ability bar (to change weapons easily)
* Added tome/scroll/potion abilities to Abilities menu
* Changed mouseover desc to show status names rather than status descriptions
* Changed mouseover desc to show non-equipment items (e.g. tomes, scrolls, potions)
* Changed mouseover desc so it shows unified elemental damage bonuses/multipliers
* Item descriptions contain notes about buffs per level, e.g. “+2 damage per enchantment level.”
* Added borders to most ui elements
* Hero/companion portraits in side pane highlight on mouseover
* Reverted to the original pixel font after figuring out how to do pixel perfect scaling at higher resolutions
* You can change font (pixel, serif, sans serif options) in settings
* Added a sprite for morning/afternoon/evening/night
* Show gold amount in side pane
* Added setting for enabling/disabling error reporting to Unity Cloud Diagnostics
* Implemented basic spatial audio (all sounds get played, stereo/surround sound support, sounds which are further are quieter)
* Added new sounds for hammer attack, bow attack, gun attack, claw attack, magic attack, electric attack, reload, wall destruction, explosion.
* Added footstep sfx (for grass, stone, water, etc.)
* Monsters flash red when they take damage
* Monsters in lag (e.g. snail, hammer users) have a darkened sprite
* Sex voice volume defaults to 40% (as opposed to 0%)
* Paila’s quest description changes when Paila joins.
* Made it so the “going to the dungeon” events and “going back to town” events show w/ black background (as opposed to in dungeon / in town)
* Fix flickering when changing the expression of Miran/Viola/Paila’s bed cgs
* Don’t hide the town during night events
* Start on day 1, not day 0
* Fixed key fairy bug (sometimes it didn’t run away)
* Fixed bug where you become drenched when standing on bridge on shallow water
* Round damage to 2 decimal points in ability descriptions
* Fixed a bug where glass walls get created when pulling an unrelated item off a glyph in a vault
* Fixed a bug where an invisible monster’s hp bar is visible
* Did some save/load optimization (save/load is ~2x faster and save files take ~0.5x storage space)
* Fixed various typos

How To Install Game The Demon Lords Lover

  1. Extract
  2. Play the game

The Demon Lords Lover Free Download

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WinGDRIVE – BUZZHEAVIER – MEGA – PIXELDRAIN – VIKINGFILE
LinuxGDRIVE – BUZZHEAVIER – MEGA – PIXELDRAIN – VIKINGFILE
MacGDRIVE – BUZZHEAVIER – MEGA – PIXELDRAIN – VIKINGFILE

EXTRAS
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