Chapter 2.7.01
-End of Week 2 / Chapter 2
-Major story consequences based on previous choices
-Family storyline reaches a turning point
-Chapter 3 branches established
-Full French translation (WIP proofreading)
-Spanish translation added (SFW only)
Chapter 2.6.03 Fix
The build had a bug in one of the menus that caused the game to crash every time you played. I’ve fixed the issue.
Chapter 2.6.03
New inventory system
Ability to easily change outfits via your phone
New version of the in-game shop and online store
French translation
Revised use of stats
Addition of Day 13 (new branches, choices, and scenes).
Ch2.5.02
-Add a first version of the French translation WIP (only for SFW text for now)
-A visual upgrade of the SMS system, making conversations clearer and more immersive
-An update to the choice tracking in the Contacts, so your decisions are better reflected in each character’s profile.
-Major story progression toward Chapter 2 finale:
Connor’s fate begins to take shape based on choices
New character introduced: Mrs. Williams
Mrs. Harris storyline + exam results (if in university)
Charlotte conflict consequences (if applicable)
Sugar Babe path becomes available (depending on choices)
Gus / Isabelle storyline reaches its conclusion
Relationship developments (Jules, Vicky, partner)
Career paths expanded (including new police investigation)
Choices in this update heavily impact Chapter 2 ending
Ch2.4.02
-Several new story-lines and scenes for each paths
-Multiple minor bug fixes
-System for unlocking the gallery
Chapter 2.3.03
-Several new story-lines and scenes for each paths
-Multiple minor bug fixes
Chapter 2.2.04
-A brand-new outfit system (with stats)
-A fully redesigned UI
-Several new story-lines and scenes for each paths
-New jobs
-Multiple minor bug fixes
-The introduction of new characters
W2-D1-2
Start of the second week (chapter 2), new outfit system, minor bug fixes. Please note, the choice tracking system (Path) is not up to date as it will be completely changed in the next update.
W1-D7-1.1.1
-Added the last day of the first week
-Reworked the main menu (the overall UI rework is in progress for the next update)
-Bug fixes
W1-D6-01
Add the full Saturday (new scenes, new characters and events)
Revamped phone system:
o Track Emily’s stats, as before
o A new Contact list with bios and relationship levels for each character
o A “Path” tab that tracks your key choices throughout the game — a handy way to refresh your memory if you’re returning to a save after some time
• Scene Gallery:
o You can now replay any scene you’ve already unlocked via the main menu
o Scenes you haven’t experienced yet will remain locked, encouraging exploration and replayability
• A new HUD element:
o You can now see your current money at the top right of the screen, so you don’t have to open the phone every time. Simple, but way more comfortable.
W1-Saturday-Morning
Changed the way versions are named ([Week number]-[Day]-[Moment])
Fixed a problem that prevented resuming after an old save.
Minor bug fixes
Added Friday day end
Removed a glitch allowing access to unfinished content
Day4.5 Added
Day4 – Alpha – Initial Release
The game can be played up to the 4th day. Each update will add 1 day.