Download Divine Dawn Mod Apk + Free PC Windows, Mac, Android
Divine Dawn Download Game Final Walkthrough + Inc Patch Latest Version – is a text-based RPG in which you step into the role of a would-be hero.
Developer: Cryswar –Â Patreon
Censored: No
Version: 0.32
OS: Windows, Linux, Mac, Android
Language: English
Genre: Text-Based, Character Creation, Male Protagonist, Creampie, Oral Sex, Titfuck, Teasing, Adventure, Combat, Fantasy, Graphic Violence, Horror, Humor, Monster, Monster Girl, Religion, Romance, RPG, Turn-Based Combat, Female Domination, Naizuri
Description Game
Divine Dawn is a text-based RPG in which you step into the role of a would-be hero, with dreams of greatness and no likelihood of achieving any of them in a peaceful world with no real genocidal threats. Then you nearly die several times in a row, discover traces of an ancient mystery and (possibly) impending doom, and go on a road trip with a colorful cast of comrades to save the world! Maybe. You’ve got a lot of fighting, therapy, adventure, and monster girls to deal with before we get to that point. Fortunately, you’ll usually have a partner at your side to help you out in fights and offer witty(?) banter(?). But only you can decide if it’s worth trading your humanity for the power you need – otherworldly energies offer much, but will change your body over time.​
Screenshots and Gameplay
0.32
- Sarah got a new lovey thighjob CG, attached to a very… ethereal sort of scene. If you needed a reminder that she’s a succubus, not a normal girl, this is it.
- Sarah also got a new trust scene, with a bit of character development, bonding, and hints for the future. Not all of them are good! Her finalizing her decision to invite Celica for the upcoming library research trip is, though.
- Sarah also got an amusing new conversation, in which you and she discuss Ashley’s viability as the true Demon Queen. Her answer may or may not surprise you.
- Maya got a chonky new affection scene, which has her being almost suspiciously cute when she has her guard down. It also has doggo ear rubs. This is very important.
- Ina trust 4 and 6, delving heavily into Sahuagin lore and her feelings about it. Not all are positive, but it’s a good bonding experience.
- Metatron gets a new trust 18, with a lot of emotions running rampant and a reveal of something that has been bothering her for some time. Robo-angel-wife has been going through a lot, please support her.
- As always, I’ll take a few days off to recuperate and fix bugs as needed, then get to work on the next update. Not sure exactly how long it will take – I don’t wanna do any more giant 2 month updates, so probably more in the 2-4 week range, depends a bit on how much I want to fit in.
0.31
- Sam’s actual first time (affection 14), with a massive date, relationship building, special backgrounds, and a new CG courtesy of Aragiken! Watch an unusually fancy aurora with her and realize that you are not immune to tomboy propaganda.
- Sam trust 16, which continues the events from her spar with Metatron and grants her a new Instant.
- Maya affection 8, which has some pretty funny sprite movement and Maya being abnormally honest (sometimes). She’s a very good dog.
- General plot scene, which randomly occurs sometime after Ina joins. Bit of a callback to the scene when you leave on the adventure, with some character development and a fiery new arrival.
- Celica trust 10, which sets up the totally-not-a-date with her and Sarah in the coming updates, and also has our beloved gremlin being vulnerable and cute. She’s always cute.
- Metatron affection 16, which starts off with her asking what it means for a woman to be demure, and kinda goes downhill from there.
- Ina affection 4, in which you and a princess decide how to handle the eventual race war you’re going to start by sleeping around too much.
0.30
- Sarah affection 14, with entirely too much plot relevance to be in a random affection scene
- Maya trust 12, showcasing Maya being less of a gremlin than usual (barely)
- Metatron affection 14, in which Ashley is the MVP
- Metatron conversation 5, further proving that Hieroneiden did nothing wrong
- Ina joining scene (random event in camp, pass time/come back from adventure)
- Ina trust 2. Got wood? She does! I promise that will be vaguely amusing when you read it, but no refunds.
- Ina affection 2. Expect romance, get philosophical debates that get really depressing.
- Ina, Kuril, and Kandros playable. Each has unique traits, some with funky mechanics!
- Abilities are now sorted within an element by school. Martial arts are now color-coded by school as well – if people like it, I can do the same for magic schools.
- Does anyone even want to read ‘assorted bugfixes?’ I feel like every patch notes has them, I never know what they mean, and frankly I don’t even remember what I fixed.
0.28
- A massive combi-scene covering your return to the knight camp after the Deepwoods finale, with some significant plot development and some major callbacks to previous major choices. Also includes Ina being thirstier than usual, which is a feat in and of itself.
- Aspasia 12 and 14 affection scenes, pushing further into friendship and romance with the starstruck slime. Like, astronomy stars, not a metaphor for romance.
- Sarah 10 trust gets moving on her own Rocky training montage, which is unsurprisingly less violent than Ashley’s. Slightly more messed up tho.
- Metatron 10 trust finally starts delving into Metatron’s own martial art, as well as more trauma. That’s gonna be a recurring theme.
- Ashley affection 12 is mostly really wholesome, with a side dish of PTSD. She’s a good girl. Might purr if you pet her.
- Greatsword rework; 4 new traits, a few new support abilities, and several new elemental skills. It’s still probably not as busted as Greataxe, but way safer and plays more into the unstoppable juggernaut vibe.
- Some new music; Selendis and Ina each get their own themes!
- A new knight, with art from alhazart. Same guy who did Kuril, Kandros, Svyatibor, etc.
0.27b
- Aspasia gets 4, 6, 8, and 10 affection scenes, as well as an 8 trust scene setting up future combat upgrades!
- Sam gets a 10 trust scene that lets you somewhat customize her playstyle, helping her synergize with various builds. There’s a much smaller, separate scene in the Training tab that lets you change it at any time while in camp.
- Sarah gets a 12 affection scene that finally reveals one of her Aspects~
- Maya gets an evening hangout/lap pillow scene, unfortunately not involving her lap. She also gets a new missionary sex scene with a CG!
- Ashley got a 10-affection scene pushing her romance forward.
- Damage/heal displays *should* be less prone to displaying 10+ digits, but the move to Renpy 8 caused some more backend issues than I had hoped so it’s possible I missed some. Please let me know if you run into any!
- Various other bug/typo fixes as mentioned above. Probably the most obviously notable one would be Maya’s 10 trust scene having expressions now.
0.26
- Aspasia gets 4, 6, 8, and 10 affection scenes, as well as an 8 trust scene setting up future combat upgrades!
- Sam gets a 10 trust scene that lets you somewhat customize her playstyle, helping her synergize with various builds. There’s a much smaller, separate scene in the Training tab that lets you change it at any time while in camp.
- Sarah gets a 12 affection scene that finally reveals one of her Aspects~
- Maya gets an evening hangout/lap pillow scene, unfortunately not involving her lap. She also gets a new missionary sex scene with a CG!
- Ashley got a 10-affection scene pushing her romance forward.
- Damage/heal displays *should* be less prone to displaying 10+ digits, but the move to Renpy 8 caused some more backend issues than I had hoped so it’s possible I missed some. Please let me know if you run into any!
- Various other bug/typo fixes as mentioned above. Probably the most obviously notable one would be Maya’s 10 trust scene having expressions now.
v0.25
Sarah affection 8/10
Celica trust 8
Sam affection 10
Ashley affection 8
Metatron conversation 5
Charles gets 3 new worldbuilding conversations
7? new armors, with unique stat combinations
30-odd new armor traits
10? new Charisma traits
Traits to unlock critical heals
Elements and armors all have fancy new icons, courtesy of TheWiseHedgehog!
v24
Changelog:
- Maya gets a new conversation about therianthropy, a 10 trust scene, her first martial arts training unlocked, and a new nighttime sex scene with maledom. Bratty dog requires correction.
- Ashley gets a 6 affection scene
- Sam gets an 8 trust scene
- Celica gets evening campfire cuddles
- Experimental cheat menu! Some functionality is duplicated to see what people like and what I want to stick with/improve on in the future. Be careful with leveling down, that is experimental.
- Initiative list shows up in combat
- 24? Charisma abilities + masteries
- Cryomancy revamp, including a bunch of new/revamped abilities and 6? new traits
- The they/them army of Sam has been further decimated
- Assorted bugfixes that I forgot 15 minutes after I put them in, weeks ago. The one I remember is fixing instant ability targeting.
v23c
Changelog:
- A new area, the Deepwood Vale. Plot-heavy, it introduces a variety of new characters, including an ara ara butterfly girl! Also a talking tree. Also an eclectic mix of monsters from Brazilian mythology, angry hobs, and spirit beasts.
- Maya gets a blowjob and CG, as well as 6/8 trust and 6 affection scenes
- Ashley gets her first martial arts training, as well as 14 trust and 4 affection scenes
- Sarah gets 8 trust and 6 affection scenes
- Sam gets 4/6 trust scenes
- Celica gets a trust 6 scene
- New Charisma/Magic hybrid weapon, “Mystic Harp,” unlocked via Rosalyn in the Deepwoods Vale. A potent support weapon with free but mutually-exclusive channels!
- 50-ish new abilities, including a spread of Charisma active abilities to buff your allies and some more dedicated Theromancy spells!
- 20-odd new traits, spread across existing weapons, the harp, charisma, and magic
- New, matching sprites for every weapon!
- Rightclick stat and ability menus upgraded
- All ability displays now intelligently show channel upkeep, in battle it *should* even show it with traits considered.
- Svyatibor and Eldrad both have custom music as well!
- Waaaay too many bugfixes.
- New monsters courtesy of aekashics, NPCs mostly from alzaharart, Rosalyn drawn by Coubalty, Maya CG drawn by InCloud, Svyatibor theme by Ubercrow, Eldrad theme by mnervastudios, weapon sprites by TheWiseHedgehog
v0.22d
Major updates to the opening and weapons in particular
Changelog:
- The pre-temple opening of the game has been completely redone. Pick between bespoke new premade choices or a custom character builder, meet a new character, and meet a more tolerable Sam. Female Sam only; male Sam has been completely removed.
- The temple has gotten minor updates, making it possible to skip some text, taking out some lower-quality stuff, and adding a bit more.
- Sarah and Ashley temple scenes now have their own CGs! Minor updates to the scenes as well.
- The game now has a LOT more backgrounds; temple is unchanged but the forest and home scenes, camp, and Badon now have proper art.
- Amnelis sprite courtesy of Coubalt. Knight-Commander Selendis art courtesy of jfc!
- Amnelis theme and Sofra normal/battle themes all by Ubercrow! The temple boss also has a new theme, courtesy of The Mad Duck
- 4 entirely new weapons – Greataxe, Dual Daggers, Mana Blade, Longbow, each with unique playstyles. Almost every old weapon has been heavily reworked as well! Earth magic got a major revamp too. About 300 new abilities and ~100-150 reworked ones in total.
- A new set of no-requirement channels, so non-mages have good access to buffs, and new Reaction system which lets you reflexively block, counterattack, or evade attacks for a certain duration or use count.
- Significant improvements to much of the progress menu UI, showing much more info about abilities
- Around 15-20 ish traits, some for existing weapons, some for new/magic
- New Metatron 12-affection scene, covering the aftermath of her first lewd. More to come~
v0.21e
The biggest update yet, with about four hours of content as the result of two months of work!
Changelog:
- Metatron’s existing romance and Celica’s new 10-affection romance scene now lead to lewds, each with a bespoke CG with multiple variants! Celica’s CG was drawn by Nor, while Metatron’s was provided by SunsetSkyline.
- Deliver Ina to the knight camp, meeting several new characters, running into your first main plot decision, and unlocking…
- A new combat area, the Deepwoods Verge. Expect to target down specific enemies, deal with cancerous bullshit, and fight…
- Siofra, an extremely hot spirit mommy drawn by Coubalt, a new character debuting as a boss!
- Two entirely new weapons, the Shortbow and the Greatsword, each with 6-10 abilities. Shortbows excel at ability rotations to keep debuffs and statuses on enemies, and can synergize with magic to become a magic archer, while Greatswords deal ruinous damage and can cripple enemies.
- Most weapons now have various stat bonuses and penalties, including several new magic or hybrid melee/magic weapons.
- Ashley gained 8, 10, and 12 trust scenes, which start her along the path of her own custom martial art and reveal quite a bit about our beloved gremlin! Soon you’ll be able to follow her down the same path~
- Maya got adorable new art, courtesy of jfc, with a boatload of new expressions!
- Progress menu heavily revamped, with far more information and less reliance on shitty tooltips, as well as aesthetic improvements.
- Tons of new icons for statuses and stats, especially visible in the progress menu and rightclick stats menu, courtesy of Clockwork Raven!
- A new Charisma stat, which buffs your ally’s offensive and defensive abilities. It can benefit multiple allies, which may become relevant soon…
- Deepwoods Verge monsters are a mix of custom stuff from Garrisen or acquired from Aekashics.
- Deepwoods Verge background art courtesy of Chrisowl!
- The main menu now cycles between a couple cool new backgrounds, and some of the commissioned music. Also messed with the layout slightly so it feels a little more… idk, professional.
- A bunch of new music, particularly the Deepwoods and Sam battle/camp themes by the talented @Ubercrow, and a few from various free-use repositories.
- Various fixes to channeled abilities; they now update targets each turn, including newly-summoned enemies or recently-dying foes, rather than needing to be re-toggled. Buff boosts and channel cost upgrades SHOULD be working properly as well, but doublecheck your pre-mastery channels.
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