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Parasite Inside [v0.4.0]

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Download Parasite Inside Mod Apk + Free PC Windows, Mac, Android

Parasite Inside Download Game Final Walkthrough + Inc Patch Latest Version – In this gripping Sci-Fi Horror game, our protagonist, Oni Lim, awakens aboard a colonization spaceship.

Developer: Kodman – Patreon
Censored: No
Version: 0.4.0
OS: Windows
Language: English
Genre: Adult, 3D Game, Action, Shooter, Horror, Puzzle, Female Protagonist, Monsters, Masturbation, Sci-Fi, Animated, Anal sex, Big tits, Big ass, Handjob, Vaginal sex, Rape, Voyeurism, Adventure, Sleep sex

Description Game

In this gripping Sci-Fi Horror game, our protagonist, Oni Lim, awakens aboard a colonization spaceship. However, as she awake from her slumber, she quickly realizes that all other crew members remain in cryogenic stasis, and critical ship systems are malfunctioning. Determined to uncover the source of the problem, Oni embarks on a perilous journey through the labyrinthine corridors of the ship. What she discovers amidst the flickering lights and ominous shadows is nothing short of shocking.​

Parasite Inside: Prologue is the first act of the game with 30-50 minutes of gameplay.
In the following acts of the game, enemies, NPCs, and more will be added.

Screenshots and Gameplay

Parasite Inside Download
Parasite Inside Download
Parasite Inside Download
Parasite Inside Download
CHANGELOG

v0.4.0

  • Crew Tier – Corridor environment meshes redesigned
  • Crew Tier – Living quarters meshes redesigned
  • Crew Tier – Cryosleep preparation room visually updated
  • Crew Tier – Added a new laboratory storage room
  • Crew Tier – Cafeteria redesigned
  • Crew Tier – Captain’s quarters redesigned with new elements
  • Crew Tier – Gym redesigned
  • Crew Tier – Pre-Airlock room redesigned
  • Crew Tier – Transition to Loading Docks redesigned
  • Crew Tier – Crew stasis room redesigned
  • Loading Docks – Transition to Crew Tier updated
  • Loading Docks – Main corridor redesigned
  • Loading Docks – Safe Room redesigned
  • Loading Docks – Added new environment elements
  • Loading Docks – Transition to Animal Stasis Labs redesigned
  • Animal Stasis Labs – Multitool now found in the storage room where Oni wakes up
  • Animal Stasis Labs – Ventilation shafts redesigned in transitions
  • Animal Stasis Labs – Transition to Workshops S6 redesigned
  • Workshops S6 – Main corridor redesigned (removed unnecessary doors)
  • Workshops S6 – Large room with side ramp removed
  • Workshops S6 – Added a new large storage area
  • Workshops S7 – Transition to Workshops S8 redesigned
  • Workshops S8 – Transition to Sector 9 redesigned (shortened)
  • Workshops S8 – Second door transition to Sector 9 now blocked
  • Workshops S9 – Transition to Sector 6 redesigned
  • Workshops S9 – Corridor doors now functional; no need to detour through Warehouse LTW-S9-03
  • Workshops S9 – Transition to Main Labs redesigned
  • Main Labs S1 – Transition to Main Labs S2 redesigned
  • Service Tier S1 – Transition to Service Tier S2 redesigned
  • Service Tier S2 – Distribution room moved to the center of the location
  • AstroLink S2 – Safe Room relocated to the start of the main corridor
  • AstroLink S2 – Lotus awakening puzzle removed
  • AstroLink S2 – Transition to Lotus area redesigned
  • AstroLink S2 – Reactor lift speed puzzle redesigned
  • AstroLink S2 – Respawn removed (no longer needed)
  • COLOS-8 – Entire ship model recreated from scratch (more detailed + better optimized)
  • COLOS-8 – New engine VFX
  • TEP – Added initial location for The Evolution Path (two rooms)
  • All locations – Cryopod meshes redesigned
  • All locations – Furniture redesigned
  • All locations – Modular beds redesigned
  • All locations – Added new bathroom environment elements
  • All locations – Added new ventilation shaft elements
  • All locations – Added new biomass mesh types
  • All locations – All doors redesigned and optimized
  • All locations – Added moving body parts in infected zones
  • [Enemies]
    • Sporepop – Now deals one-time physical damage on explosion + applies infection
    • Sporepop – Explosion now contaminates Oni’s body
    • Spreader – Now deals one-time physical damage on explosion + applies infection
    • Spreader – Explosion now contaminates Oni’s body
    • Spreader – Movement speed reduced
    • Spreader – Respawn chance reduced
    • Burgeon – All animations reworked (+ added censored variants)
    • Burgeon – Added censored body mesh variants
    • Larva – Redesigned (two types)
    • Spitter – New enemy added (mesh, mechanics, animations, sounds, VFX)
    • Hanger – New enemy added (mesh, mechanics, combat system, animations, sounds, VFX)
    • Lotus – Enemy reworked (mechanics, animations, sounds, VFX)
    • Lotus – Body mesh redesigned (+ censored variant added)
  • [Cutscenes]
    • System – Cutscene loading system fully reworked; all assets load before playback starts
    • System – Pause added during cutscenes
    • System – Subtitles remain visible while paused
    • System – Option to disable blur effect during cutscenes
    • Comments – Some short cutscenes replaced with Oni’s gameplay comments to maintain flow
    • Cutscenes – Lip-sync reworked for all dialogues
    • Cutscenes – Almost all cutscenes restructured for better pacing and segmentation
    • 18+ Cutscenes – All adult cutscenes now have SFW alternatives (unique animations + voice lines)
    • Dialogues – All cutscene dialogues rewritten and polished
    • SiXy – Added sfw body version
  • [The Evolution Path (TEP)]
    • Merger – System similar to save terminal/gallery (in progress)
    • Merger – New mesh and animations
    • Merger – Unique UI
    • TEP – Unique interaction widget added
    • TEP – New door type added
    • TEP – Pregnancy system added
    • TEP – Six new cutscenes added
    • TEP – New status/concentration system (quest points, VFX, sound)
  • [Systems]
    • Censored Mode – Added option to start the game in censored mode
    • Level streaming – Fully redesigned to avoid runtime stutters; loads during low-load moments
    • Loadscreen – Custom loading screen system created (replacing Async Loadscreen plugin)
    • QTE – Added UI-based struggle system
    • Save System – Save slots now show extra info (game version, censored mode, TEP)
  • [Character]
    • Flashlight – C-Scanner flashlight reworked, now directional
    • Moveset – New movement animations with flashlight
    • New outfit – Stasis Suit added (two variants)
    • New outfit – AstroSport Suit added (three variants)
    • Body contamination – Added visual contamination from spores/fluids
    • Infection – System reworked; proximity to spores increases infection faster
    • Infection – Showers now remove only surface infection + clean contamination
    • Infection – Stationary MedKits remove internal infection but not body contamination
    • Mental Health – Respawning from infection now lowers Oni’s mental health
    • Mental Health – At zero mental health, Oni wakes in a new area and TEP storyline begins
    • Customization – Oni cannot use customization while contaminated
    • Customization – New outfits found while contaminated go to wardrobe instead of auto-equip
    • Animations – Infection animation replaced (4 new variants)
  • [Light]
    • All lights – Added unique color tones based on location atmosphere
    • All lights – Volumetric scattering optimized
    • All lights – Light materials rebuilt for accurate emission
    • Lighting system – Switched from Lumen to baked lighting
  • [Audio]
    • TEP doors – Unique opening sound added
    • Dialogues – All AI-generated lines replaced with real voice acting
    • Ambience – New ambient sounds added
    • Dialogues – Dialogue volume balance fixed
  • [Video Gallery]
    • Scene loading – New gallery system to avoid partial loading; cutscenes start only after full load
    • Camera – Loopable scenes now have a free camera; normal cutscenes use fixed camera
    • Lighting – Added flashlight to gallery camera
    • UI – Updated interface for the new camera mode
  • [Picture Gallery]
    • Art – All AI images replaced with fully hand-drawn artwork
    • Collections – Cards now separated into themed collections
    • SFW – SFW variants added for censored mode
    • Locations – Many card locations changed
  • [Map System]
    • New map – Added Service Tier Sector 1 map
    • New map – Added Service Tier Sector 2 map
    • Compact Map Station – New map stations added
    • Player Marker – Player position now shown on the map (M)
    • Animations – Added UI animations
    • Maps – All maps updated to match redesigned locations
    • Key elements – Added icons for showers, terminals, implant beds
    • Emergency corridors – Now displayed on the map
    • UI – Active map button now becomes inactive while the map is open
  • [Shower System]
    • Camera – Free camera added
    • Lighting – Added flashlight to camera
    • UI – Interface updated
    • Animations – Improved old animations and added new ones
    • Infection level – Different animation sets depending on infection level
    • Censored – Censored shower variant added
  • [Optimization]
    • Decals – Reduced number of decal instances
    • Decals – Reduced decal texture sizes/resolution
    • Shaders – Shader count reduced by nearly 50%
    • VFX – All particle systems optimized
  • [Other]
    • Crosshair – More visible and sharper
    • Glass materials – Improved glass shader
    • Bugs – Numerous bug fixes (not listed individually)

v.0.3.1

[Main Character]
  • Completely reworked damage system based on falling velocity
[Game Difficulty]
  • Now game difficulty does not affect the amount of Stamina
  • Now game difficulty does not affect the amount of C-Scanner Battery
[Settings]
  • Added Key Binding settings (so far, it works only in the Pause Menu – Options)
  • Added the option to change the difficulty during the game in the settings
[Implants]
  • Changed the implant menu
  • Added character animation to the implant menu
  • New implant added: Retin-A Sensors
  • New implant added: Pathfinder N-Link
[Tutorial]
  • Added tutorial dynamic Windows
  • Added showed tutorials in Journal
  • Added dynamic Key hints messages
[Locations]
  • Partially changed the sector of crew members
[Video Gallery]
  • Added all the cut scenes to the gallery
[Other]
  • Added dynamic hints to use meds
  • Elevator colliders have been reworked – now players won’t get stuck in elevator collisions and jump over the railing
  • Added the option to spend 2 Repair Kits to immediately repair the power panel
  • The new game menu has been redesigned
  • Amount of ammo in the Maintenance compartments location has been increased
  • Added partial support for gamepads (does not work in UI)

v.0.3.0

[Main Character]
  • Improved controllability of the main character in a jump
  • Reduced fall damage by 10%
[Outfits]
  • Added new ERT Outfit
[Cutscenes]
  • Added 3 major story cutscenes
  • Added 7 short story cutscenes
  • Added 2 shower scenes
  • Added 2 respawn scenes
  • Added 6 short cutscenes on old location for better quest navigation
[Items]
  • Added new Med Item: ReGen Cap
  • Added new Med Item: D-TOXn Cap
[Implants]
  • Rebalanced Adrenaline Modulator V-12
  • The range of the Echonyx Vision implant has been increased
[Map]
  • Added map: Power Core
  • Reworked map: Workshops Sector 6
[Locations]
  • Added location: Maintenance Compartment
  • Added location: Power Core
  • Added flashing light beacons to make it easier to finding the way through the main story
  • Blocked small routes to places that disoriented players
  • Workshops: Sector 6 location has been expanded
[Audio]
  • Added ambient sounds to various locations
  • Increased volume of voices in cut scenes
[Save System]
  • Completely reworked save/load system
  • Added a new game save menu
  • Added a new game loading menu
  • Added “Continue” button to the main menu to load the last save
[Enemies]
  • Added new enemy model
  • Changed location and chance of respawning old enemies
[UI]
  • Redesigned game difficulty selection menu
  • A new quick notification system (QNS) has been added
  • The new QNS will display pictures of items, items needed, items used, and more
  • Added UI Scaling for Multiple Resolutions
[Other]
  • A new story puzzle has been added
  • Added electric traps that cause physical damage
  • Added fire sources that deal physical damage
  • Added 4 new collectible cards
  • Added 7 backstory notes and emails
  • Added additional points in the questline to make it easier to understand what to do
  • Added new visual effects
  • Added camera shake effect while shooting

v0.2.2
N/A

Changelog v.0.2.1:

[Main Character]
  • Fixed weight painting for all types of AstroTech Peon outfits.
  • Added new hairstyle: One-Side Implant.
  • Updated cornea material for eyes.
[Enemies]
  • Reduced Spreader respawn chance in Sector 9.
  • Reduced running speed of the Spreader.
  • Adjusted placement of some Sporerpops to improve visibility.
  • Fixed Nav Mesh (pathfinding) issues in Sector 8.
  • Increased Spreader head size during aggro.
[Video Gallery]
  • Added all cutscenes to the gallery on the main terminal (8 cutscenes total).
[Journal]
  • Added a new “Missions” section to the journal [J].
  • Included logs of “Completed Missions” in the Missions section.
  • Added a “Collected Notes” section to the journal.
[Optimisation]
  • Improved video memory usage.
  • Fixed issues causing freezes in streaming level areas.
[Map]
  • Map stations now allow players to download a map of the location.
  • Added the ability to access the map at any time by pressing the [M] key.
  • Added a list of all downloaded maps to the Map UI.
[Other]
  • Added missing notes and emails.
  • Improved lighting for better optimization.
  • Added world boundaries: going beyond the textures will result in the character’s death.
  • Fixed a bug where the main character’s feet would get stuck in textures after dying from a fall.
  • Changed the location of the Sirin collection card.
  • Added an option to invert the camera axis in control settings.
  • Changed size and crosshair transparency.

Changelog v0.2.0:

[Locations]

  • New Workshops: Sector 7, Sector 8, Sector 9
  • New Main Laboratories: Sector 1

[Settings]

  • Added Brightness Settings to Video Settings
  • Added Motion Blur Settings to Video Settings
  • Added Audio Settings (Master, Music, SFX, Voice)

[UI]

  • Added Infection Screen Warning
  • Added Health Screen Warning

[Audio]

  • Oni – Added coughing sound from infection
  • Oni – Added damage sound when receiving physical damage
  • Added sound of fuse blowing on the emergency door
  • Added music in safe rooms
  • Added new theme in Main Menu
  • Added environment event sounds

[Main Character]

  • Added fall damage system
  • Added crouching aim system
  • Added Ambient Occlusion effect to the main character’s material
  • Reworked physical model of the main character (physics of body parts, ragdoll)
  • Added health system
  • Added infection system
  • Increased stamina at all difficulty levels
  • Increased C-Scanner battery at all difficulty levels

[Animations]

  • Oni – Changed jump animations with and without weapon
  • Oni – Added animation of aiming while crouching
  • Oni – Improved crouching animation
  • Added 18 variants of NSFW animations

[Weapon]

  • Added flashlight on the weapon
  • Added VFX to the hit point

[Doors]

  • All doors open faster
  • Added VFX to fuse damage in the emergency door

[NPC]

  • New NPC: Clarissa
  • New NPC: Mark
  • New NPC: Bob

[Enemies]

  • New enemy: Sporepop
  • New enemy: Spreader
  • New enemy: Burgeon (4 variants)

[Cutscenes]

  • New 6 big NSFW cutscenes
  • New 5 small cutscenes
  • Added a system of cutscenes depending on the state of the main character

[Outfits]

  • New AstroTech Peon outfit in three variants
  • New AstroMed P2 outfit in two variants

[Other]

  • Added elevators (small and big)
  • New puzzle: Repair Power Panel
  • Maps – Added green zone for Safe Rooms
  • Added 14 new collection cards
  • Added 8 new lore tablets
  • Added 9 new lore emails
  • New Main Menu screen

v.0.1.2
[Character Movement]

  • Improved jumping – Added more control over the character in the air
[Bio-Scanner]
  • Flashlight – Extended light range of the flashlight
  • Name changed to C-Scanner
[Video-Gallery]
  • Added a video gallery in the main terminal
  • All the main scenes have been added to the gallery and converted into a looped version, with various camera positions and playback speed
[Cutscenes]
  • Added a button to skip part of the cut scene
  • In all cutscenes, all voice acting has been replaced
  • Added mouth animation when speaking
  • Update fluid in cut scenes
  • Reworked cutscene with the dead guard
  • Improved camera focus in all cut scenes
[Locations]
  • Ventilation shafts – The long ventilation shafts were replaced with service rooms/corridors in which the character can run.
  • New rooms added to the Animal Stasis Labs compartment
[Sound]
  • Added sounds for background devices
  • The volume of sounds has been better calibrated
  • The AI voice was replaced with an actor’s voiceover for the main character
[Settings]
  • Brightness – Added brightness settings to the pause menu
[Other]
  • Added spore effects near infected areas
  • A screen has been added to the door of the ventilation shaft for better visibility
  • Improved texture quality of the main character

v.0.1.1
[Collectibles]
– Workshops (Security Room) – Сhanged location of Vectra collection card
– Crew tier (Stasis Lab) – Сhanged location of Stellara collection card

[Weapon]
– Added Emergency Battery Recharge for weapon. If you use up all the ammunition, 1 battery charge for the weapon will be restored (10 sec)

[Cutscenes]
– Big Toy – Added wet spots to the body
– Big Toy – Added wet spots to the toy
– Big Toy – Added face animation (some emotions)
– Big Toy – Changed light position and add new light sources
– Two Brothers – The cutscene was reduced by 35% (105 sec shorter)
– Two Brothers – Added wet spots to the MC body
– Two Brothers – Changed light position
– End of Prologue – Added new effects

[Bio-Scanner]
– Flashlight – Increased light radius of the flashlight but reduced intensity
– Flashlight – Fixed a bug when the flashlight battery was completely discharged, the bio-scanner screen continued to light up
– Player Status – Fixed a bug where the player status interface did not open when holding down [Ctrl] [Locations]
Animal Stasis Labs – Added new rooms

[Outfits]
– Added new AstroLab Outfit

[Other]
– Workshops (Security Room) – Added a hint to the door
– Added new tablets and emails with side-stories and hints
– Added map of Workshop Bay
– Added glow effect to power cables

v0.1
Prologue Release

How To Install Game Parasite Inside

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