v0.12.3
Fixed Elissa’s newest scene where Refusing her would loop and break the scene (Sandbox Mode)
Fixed misplaced hook to Nox’s and Bea’s newest scenes (Sandbox Mode)
Fixed MMC hook, which got broken after Nox’s newest scene (Sandbox Mode)
Minor fix to Kass’s newest scene (Story Mode)
Added some missing TLs
Just download the fix0_12_3.rar and drop it into your game folder (see instructions below)
v0.12.0 Changelog
8+ new Story scenes (Available in both Story Mode and Sandbox Mode)
5 previously Sandbox-only Story scenes are now available in Story Mode
12+ new MonstaCram posts
8K+ new words
550+ new images
️ Adjustments & Improvements
Various bug fixes and general improvements
Added a Chapter Ending screen (now implemented for Chapter 00, 01, and 02)
Fixed the unskippable “dual say” screen (again — this time it should finally behave properly)
Added new SFXs to Ulva’s and Hilde’s scenes
v0.10.0 Changelog
10 new Story scenes (Available in both Story Mode and Sandbox Mode)
All previously Sandbox-only Story scenes are now fully available in Story Mode
Several Hangouts (Maya, Ulva, and more…) and Events (Felvia’s first sex scene, Val at the Lake, and others) previously Sandbox-only are now playable in Story Mode
New dialogue options in Kass’s and Maya’s Hangouts (Sandbox Mode)
Map icon rework (Sandbox Mode)
8K+ new words
370+ new images
️ 20 new animations
️ Adjustments & Improvements
-Various bug fixes and stability improvements
-LI icons are now always visible on the Map (no longer tied to location hover)
-Added a new icon to highlight locations with available events
-Slight improvements to the Replay Gallery
-Implemented ruby text for all of Fuyu’s scenes (both new and old) to improve readability
-Implemented a system that allows two characters to speak at the same time (Currently used only in newer scenes)
-Added a few missing translations from the previous release
v0.9.2
This is a fix for Story Mode only.
If you play Sandbox only, no need to drop this in.
v0.9.1
Fixed functions involving Money that caused traceback errors.
Fixed unobtainable posts
Fixed Ulva’s Card Shop broken TLs
v0.9.0
3 new Story scenes
(Available in Sandbox Mode for now. They’ll land in Story Mode with December’s bigger update!)
New dialogue options in both Lyra’s Hangout and Ulva’s Hangout
New scene unlocked after attending a Class
New feature: Tutorial (Sandbox Mode)
New feature: MonstaCards (Sandbox Mode)
6K+ new words
250+ new images
8 new animations
Adjustments & Improvements
Several bug fixes across the board
Fixed Lyra’s, Dragomira’s, and Kass’s Hangouts (hopefully for good!)
Added a new dialogue option in Lyra’s Hangout
(Requires completing her latest story scene
Fixed missing MP costs in Hilde’s Trainings and Maya’s Power-Ups
Adjusted Quest Log and updated some LI map positions
(May not sync perfectly with older saves)
Reworked various background functions and fixed icon pop-ups
Fully reworked all MonstaCram images
Added 6 new MonstaCram posts
Added a Tutorial section to MonstaCram
Removed the old help tooltips (now handled by the Tutorial)
Added a Card Shop at Enchan’Tea
(Unlocked after attending a Class in Chapter 02. Currently menu-based; a proper screen will come later.)
Added a new Card Unlock icon
Added MonstaCram’s Card section
Added 33 out of 64 Card arts
v0.8.1
To avoid leaving you without a patch during the Halloween weekend, here’s a small manual hotfix that SHOULD solve the following issue:
The game crashes during the loop sequence with Ulva in the Forest.
v0.8.0 Changelog:
1 new Story scene (playable in both Story and Sandbox modes)
New Hangouts with Bea, Nox, and Dragomira (available in both Story and Sandbox modes)
New Activities in the Forest with Ulva (Sandbox mode)
New Activities in the Park with Nox (Sandbox mode)
New Activities in the MMC Club with Hilde (Sandbox mode)
New Activities in the Restaurant with Monica and Val (available in both Story and Sandbox modes)
️ A ton of bug fixes and polish!
12K+ new words
310+ new images
️ 4 new animations
️ Adjustments & Improvements:
-Added new renders for the end of Elissa’s bathroom scene — if you’ve already unlocked your Powers, Lyra now appears during that sequence.
-Multiple Quest Log adjustments — it should behave much more reliably now.
-Hangouts in Story Mode have been reworked: they now play as straight scenes, removing the menu selection and (hopefully) eliminating the blank-choice bug for good.
-Blank-choice bug fix: if you still encounter it, quit the game, restart, and start a new save (you can delete previous saves, but it’s optional). Unfortunately, fixing it completely without breaking old saves isn’t possible.
-Lyra’s Hangout has been reworked and should now be fully bug-free.
-Fixed several issues in Felvia’s sex scenes (both at her place and at the Office).
-Fixed a bug preventing Monster Index titles from being translated.
v0.7.1
No new content this time, but this update finally fixes a major issue where Val’s story progression could interfere with Nox’s.
If you advanced too far in Val’s storyline, you might’ve been locked out of Nox’s events — this patch should now fully resolve that problem.
v0.7.0
6 new Story scenes (playable in both Story and Sandbox modes)
New Hangouts with Maya and Lyra (Sandbox mode for now — coming to Story Mode in the next release)
New Activities in the Forest (Sandbox mode only — might never be added to Story Mode)
15 new MonstaCram posts (covering both new and old scenes)
11K+ words
480+ new images
️ 6 new animations
️ Adjustments & Improvements:
-Fixed several Character Icon placements (some quests may no longer be signaled correctly — use the Quest Log to track real character locations).
-Re-rendered Room Hub backgrounds (before Maya’s arrival).
-Fixed unstable/glitchy backgrounds for the Room Hub (after Maya’s arrival).
-After Maya moves in, a new Talk function in the Room Hub lets you jump directly to her Hangout.
-Powers are now unlocked via Maya’s Hangout (removed the old shortcut via the Home icon).
-New MonstaCram posts for previously released content:
-1 unlocked via the Gym (midday)
-1 unlocked via Val’s Hangout (at Monsterfood)
-3 unlocked after Maya settles in with you
(If you’ve already played those scenes, just Sleep and they’ll unlock automatically.)
-New dialogue option at Ulva’s Hangout: unlocks an activity with Bea in the Forest (an activity with Ulva herself will arrive next update).
-New scene with Val at the Gym (midday): unlocks an activity with Val in the Forest.
-After completing the new Lyra story quest (Courtyard), a new Hangout becomes available (after attending a Class).
v0.6.1
2 new animations (during Ulva’s ritual…)
The ritual at Enchan’tea should’ve been time-locked, but wasn’t and might’ve broken the game. Now it’s only available during the Evening as intended.
After the ritual, going back at Enchan’tea didn’t work correctly, jumping directly to Ulva’s hangout. This is now fixed, and should work as intended.
Fixed a crash caused by unlocking powers.
Fixed a crash that happened when going to Class.
The scene with Elissa at the Cafeteria should’ve been time-locked, but wasn’t. Now it’s only available during the Day, as intended.
v0.6.0
Changelog:
10 new Story scenes (playable in both Story and Sandbox modes)
~20 new Class mini-scenes (for Sandbox mode)
10K+ words
300+ new images
️ 6 new animations
️ Adjustments:
-Added Lyra’s map icons
-Added Powers (unlockable via the Home icon on the City Map. Will add a direct connection via Room Map later on)
-Added Maya’s MonstaCram page (will add posts later on)
-Maya’s name is customizable (just like mc’s!)
-With Maya’s arrival, new backgrounds for the Room Hub and Sleep screens have been added~
Note: Saves from the v0.1.0 are not compatible with newer versions — using them will likely break the game.
v0.3.0
9 new Story scenes (playable in both Story and Sandbox modes)
Nox’s scene previously available in Sandbox mode only, now available in Story mode too
New Kass’s sex scene during the Delivery activity now available (Sandbox mode only!)
9K words
350 images
25 animations
Bug Fixes:
-Some Questlog text didn’t display correctly in English. Now it does.
-The “Dragomira Cheating” option during the Monster College recap was bugged. Now it works as intended.
-Missing “New Post” from Bea’s latest scene added back in. You’ll get it even if you already played through the scene, no worries.
-Other minor bug fixes.
Adjustments:
-Fixed some translations in older scenes.
-Reworked the introduction sequence (all images replaced with small animations)
v0.2.0
6 story scenes – (5 playable in both Story and Sandbox modes, 1 only available in Sandbox mode atm)
3,500 words
150 images
5 animations
v1.7.0
5 finales – (Sofia, Lily, Maxine, Rachel, plus a special full harem scene)
10k words
550 images
20 animations
v0.1.3
12 story scenes – (playable in both Story and Sandbox modes!)
Felvia’s sidequest (first 3 scenes)– (available in Sandbox mode)
Gym (first 8 scenes)– (available in Sandbox mode)
MonsterFood (first 7 scenes)– (available in Sandbox mode)
Class (first 12 scenes)– (available in Sandbox mode)
10,000 words
700 images
️ 14 animations
v0.1.0
Initial Release
15 scenes – (playable in both Story and Sandbox modes!)
20,000 words
1,000 images
️ 15 animations
6 extra images for MonstaCram (the game’s Social Network, exclusive to Sandbox Mode)
I’m sorry, but an uncaught exception occurred.
While running game code:
File “game/script/story_mode.rpy”, line 9, in script call
call kitchen from _call_kitchen
File “game/script/screens/travel.rpy”, line 92, in script
call screen room_map
File “renpy/common/000statements.rpy”, line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “renpy/common/00action_control.rpy”, line 131, in __call__
renpy.show_screen(self.screen, *self.args, **self.kwargs)
File “game/script/screens/stats.rpy”, line 1, in execute
screen stats():
File “game/script/screens/stats.rpy”, line 1, in execute
screen stats():
File “game/script/screens/stats.rpy”, line 30, in execute
imagebutton: #Time
Exception: Imagebutton does not have a idle image.
— Full Traceback ————————————————————
Full traceback:
File “game/script/story_mode.rpy”, line 9, in script call
call kitchen from _call_kitchen
File “game/script/screens/travel.rpy”, line 92, in script
call screen room_map
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\ast.py”, line 1980, in execute
self.call(“execute”)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\ast.py”, line 1959, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\statements.py”, line 374, in call
return method(parsed, *args, **kwargs)
File “renpy/common/000statements.rpy”, line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\exports\statementexports.py”, line 345, in call_screen
rv = renpy.ui.interact(mouse=”screen”, type=”screen”, roll_forward=roll_forward)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\ui.py”, line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\core.py”, line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\core.py”, line 2745, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\displayable.py”, line 434, in visit_all
d.visit_all(callback, seen)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\displayable.py”, line 434, in visit_all
d.visit_all(callback, seen)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\displayable.py”, line 434, in visit_all
d.visit_all(callback, seen)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\screen.py”, line 480, in visit_all
callback(self)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\core.py”, line 2745, in
root_widget.visit_all(lambda d : d.per_interact())
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\screen.py”, line 491, in per_interact
self.update()
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\screen.py”, line 724, in update
i.set_transform_event(self.current_transform_event)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\behavior.py”, line 2831, in set_transform_event
rv = run(self.action)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\behavior.py”, line 401, in run
return action(*args, **kwargs)
File “renpy/common/00action_control.rpy”, line 131, in __call__
renpy.show_screen(self.screen, *self.args, **self.kwargs)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\screen.py”, line 1359, in show_screen
sls.add(_layer, d, _tag, zorder=_zorder, transient=_transient, keep_st=True, name=name)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\scenelists.py”, line 444, in add
if not self.hide_or_replace(layer, remove_index, “replaced”):
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\scenelists.py”, line 503, in hide_or_replace
if not oldsle.displayable._handles_event(prefix):
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\screen.py”, line 533, in _handles_event
self.update()
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\display\screen.py”, line 697, in update
self.screen.function(**self.scope)
File “game/script/screens/stats.rpy”, line 1, in execute
screen stats():
File “game/script/screens/stats.rpy”, line 1, in execute
screen stats():
File “game/script/screens/stats.rpy”, line 30, in execute
imagebutton: #Time
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\ui.py”, line 975, in _imagebutton
idle = choice(idle, idle_image, “idle”, required=True)
File “I:\ULTIMI 2025\Z – MONSTER CITY +++++\MonsterCity-0.1.3-pc\renpy\ui.py”, line 971, in choice
raise Exception(“Imagebutton does not have a %s image.” % (name,))
Exception: Imagebutton does not have a idle image.
Windows-10-10.0.22631 AMD64
Ren’Py 8.3.4.24120703
0.1.3
Sat May 24 16:57:35 2025
PC and Mac version
In version 2 there is still the same error already mentioned… thanks for your attention
Played in Story mode no errors occur and so it works…
Salve, mi giunge notizia che la versione 0.3.0 è già stata rilasciata, spero sia disponibbile anche qui presto GRAZIE!
Hello, I have received news that version 0.3.0 has already been released, I hope it will be available here soon too THANK YOU!
Massimo
You’re 2-3 updates behind. Version 0.14 is out