- Continued the story where it left off.
- Added 200+ renders
- Added ~8 new animations
- Added 1k+ lines of code
For people who have played through v0.11, you’ll be able to start directly from Chapter 2 (the end of v0.11 and start of v0.13) if you play through the last scene of v0.11 again.
If you use an older save, I suggest you ignore the character screen until you reach the end of v0.11 again. At that point, you can go to the main menu and choose to start at chapter 2, and the character screen should work.
Continued the story where it left off.*
Added ~600 new images and 12 new animations.
Reorganized the image folder. (It was a fucking mess before)
Fixed an issue that made it so the days weren’t being tracked properly.
Fixed a contradiction with the names given in the book.
Changed default transition style. The game should flow more naturally now.**
*To get to the new stuff, choose the gun during the school hostage scene and, after it loops, take Sam’s bet.
**This was changed for new scenes for now. It will make its way to old scenes eventually.
This update does not continue the story where it left off in v0.07c!
Added a couple of small new scenes. (One after the MC chooses the pen; another when the main character arrives home.)
Added an inventory screen to keep track of different items the player carries.
Rerendered the vast majority of scenes to improve depth of field, lighting and perspective.
Rerendered every character screen entry.
Redesigned and rerendered the main character’s mother.
Redesigned Karina (different haircut) and rerendered every scene with her.
Added the option to refuse Celeste’s help in her office from the first loop.
Redesigned the textbox and every other screen.
Around 500+ new images, 3200+ new lines of code, 4 new animations and a lot more story progression.
Redesigned the main menu.
Made small changes to several screens.
Redesigned the character screen.
Added entries for five new characters in the character screen.
Reorganized the legacy menu (skip, auto, preferences, etc.) into new buttons on the left of the screen.
Made some backend changes to the about section on the character screen. As the player uncovers new information about a character, the about section of the character screen will be updated with new info.
Fixed a bug introduced when the character screen “right click to open character screen” function was removed in v0.07.
Fixed a bug which was making it so when using the new load screen, the game was being saved rather than loaded (…my bad.)
Changed several images with Sam which had his face and body colors slightly off due to different assets being used.
Changed a couple of early images of the main character.
Rerendered the interaction between Celeste and Heloise on the hallway.
Rerendered several images of Melissa, with small changes being made to her model.
Rerendered a few images of the MC apartment to reflect the later scenes.
Rerendered the MC interrogation scene.
Rerendered several miscleaneous scenes to be more in line with the standards I want to have going forward.
Added the functionality of using on-screen imagebuttons to scroll up or down vertical images, as well as arrow keys and page keys, i.e. when Melissa or Karina are introduced. (previously you could only use the mousewheel or mousedrag)
Added Rollback, Skip, Auto and Hide buttons.
Added/Moved all buttons to a single collapsable button, so they don’t clutter the screen.
Added a few new soundtracks.
Rearranged soundtrack usage.
Rewrote a few sentences with subpar grammar or writing.